An openly developed, procedurally generated infinite RPG.
This game is not open source software! While it is openly developed, it is not a freeware game. We're still in early stages of development, so we have yet to write up an appropriate license.
Imagine a game where the world never ends, the scale is infinite and there's always one more quest. Where the game starts with nothing and ends with your death. Welcome to Tychaia.
The game places a very heavy focus on procedural generation; it generates the entire world from scratch every time you play, including content such as:
- Terrain
- Dungeons
- Regions
- Towns
- Items
- Enemies
- NPC and Family Tree Generation
- Backstory Generation
- Quest Generation
If you've got a license to the game, you can build it using Mono or .NET in the following manner:
- Goto the
Build
directory and runxbuild /p:TargetPlatform=<Platform>
, where<Platform>
is either "Linux" or "Windows". - Use the resulting
Tychaia.<Platform>.sln
file to build the game.