A tower defense game with a twist. Made in Unity, this game features a 3D scene with a large map that the enemies must climb while the player's view orbits around the structure placing defenses and activating powerful abilities.
The maps are made with a voxel style using a voxel editor.
The maps often represent larger creatures. perhaps titans or gods that the player must defend.
The towers posess elemental abilities making them stronger or weaker depending on the enemies they are targeting