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Bounce

Bounce is a 2D platforming game made in the fall of 2014 + spring of 2015 by Student Game Developers in the University of Virginia.

Getting Started

If you're collaborating on this project and need help setting up, please head over to the Wiki (on the right sidebar) and read the "quickstart" articles on setting up GitHub and Unity (start with GitHub, and then Unity). By the end you should be able to play a small prototype of the game.

If you need help with Unity specifically, read "Unity pointers" on the wiki, read up on Unity reference manuals, play around with the sandbox scene, and/or download a sample 2D platformer from the Asset Store.

Repo Organization

Bounce is for the Unity Project. The project began development with a version of Unity 4.5. Builds contains executables made at various points during development. Currently all builds are targeted for Windows (x86). Concept_Dropbox is a place for various assets, ideas, and sketches which aren't used in the project to be shared. Asset_Dropbox is a temporary holding place for finished assets before they are moved into the Unity project hierarchy.

License

The assets and content contained in this repository are released under the Creative Commons Attribution 4.0 International License (CC BY).

If our work helps you in some way, please let us know! Thanks.

Copyright (c) 2015 by UVa SGD.

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An SGD Project - 2D platformer / SGD Fall 2014 - Spring 2015 (C#)

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