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Ray Tracing in C#

(.NET Core, WPF)

“Note that I avoid most “modern features” of C++, but inheritance and operator overloading are too useful for ray tracers to pass on.”
Peter Shirley, Ray Tracing in One Weekend

Based on Peter Shirley's books:

Ray Tracing in One Weekend

Materials: Diffuse, Metal, Dielectrics

materials

Defocus Blur

defocus blur

Cover Scene

cover scene

"Ray Tracing the Next Week

Motion Blur

cover scene

Noise Texture

cover scene

Simple Room

simple room

Volume

volume

Cover Scene 2

cover scene


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