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Old Attempt at making Game Engine using OpenTK and .NET Framework

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KoCEngine2

3D Graphics Engine Made by Marcin Grzywacz

Todo:

  • Mesh Loading
  • Render Manager
  • Rendering Sectioned on UI and 3D
  • Rendering Objects instead of Mesh
  • Texture Implentation
  • Simple Camera Object and Interface
  • Font Rendering
  • Game Loader With Game Files
  • Camera Movement and Rotation ~50% Done
  • Checking Points if they are in camera view
  • Possible Optimizations
  • Clean/Beautify Code 5% Done
  • Make everything handled by interfaces
  • Start Creating NPCS
  • Make Basic AI

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