3D Graphics Engine Made by Marcin Grzywacz
- Mesh Loading
- Render Manager
- Rendering Sectioned on UI and 3D
- Rendering Objects instead of Mesh
- Texture Implentation
- Simple Camera Object and Interface
- Font Rendering
- Game Loader With Game Files
- Camera Movement and Rotation ~50% Done
- Checking Points if they are in camera view
- Possible Optimizations
- Clean/Beautify Code 5% Done
- Make everything handled by interfaces
- Start Creating NPCS
- Make Basic AI