forked from BLK10/Iterator
/
Corout`S.cs
382 lines (303 loc) · 14 KB
/
Corout`S.cs
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using BLK10.Collections;
using BLK10.Iterator.Command;
namespace BLK10.Iterator
{
public partial class Corout
{
public static Corout Create(Action<Corout> callback)
{
if (callback == null)
throw new ArgumentNullException("callback");
var co = new Corout().OnSucceed(callback);
co.MoveNext();
return (co);
}
public static Corout Create(IEnumerator routine)
{
if (routine == null)
throw new ArgumentNullException("routine");
return (new Corout(routine));
}
public static Corout Create(Func<IEnumerator> routine)
{
if (routine == null)
throw new ArgumentNullException("routine");
return (new Corout(routine));
}
public static Corout Create(Func<CoroutToken, IEnumerator> routine)
{
if (routine == null)
throw new ArgumentNullException("routine");
return (new Corout(routine));
}
public static Corout<T> Create<T>(Action<Corout<T>> callback)
{
if (callback == null)
throw new ArgumentNullException("callback");
var co = new Corout<T>().OnSucceed(callback);
co.MoveNext();
return (co);
}
public static Corout<T> Create<T>(Func<Action<T>, IEnumerator> routine)
{
if (routine == null)
throw new ArgumentNullException("routine");
return (new Corout<T>(routine));
}
public static Corout<T> Create<T>(Func<Action<T>, CoroutToken, IEnumerator> routine)
{
if (routine == null)
throw new ArgumentNullException("routine");
return (new Corout<T>(routine));
}
public static Corout WhenAll(params Func<IEnumerator>[] routines)
{
if (routines == null)
throw new ArgumentNullException("routines");
if (routines.Length == 0)
throw new ArgumentException("routines array is empty.");
List<Corout> lCorouts = new List<Corout>(routines.Length);
for (int i = 0; i < routines.Length; i++)
{
var rout = routines[i];
if (rout == null)
throw new ArgumentException("routine could not be null.");
if ((i + 1) < routines.Length)
{
if (Array.FindIndex(routines, i + 1, (r) => { return (r.Equals(rout)); }) > -1)
throw new ArgumentException("routines could not be equal.");
}
lCorouts.Add(new Corout(rout));
}
return (new CoroutInterlace(lCorouts.ToArray()));
}
public static Corout WhenAll(Func<CoroutToken, IEnumerator>[] routines)
{
if (routines == null)
throw new ArgumentNullException("routines");
if (routines.Length == 0)
throw new ArgumentException("routines array is empty.");
List<Corout> lCorouts = new List<Corout>(routines.Length);
for (int i = 0; i < routines.Length; i++)
{
var rout = routines[i];
if (rout == null)
throw new ArgumentException("routine could not be null.");
if ((i + 1) < routines.Length)
{
if (Array.FindIndex(routines, i + 1, (r) => { return (r.Equals(rout)); }) > -1)
throw new ArgumentException("routines could not be equal.");
}
lCorouts.Add(new Corout(rout));
}
return (new CoroutInterlace(lCorouts.ToArray()));
}
public static Corout<Tuple<U, V>>
WhenAll<U, V>(Func<Action<U>, IEnumerator> rout01, Func<Action<V>, IEnumerator> rout02)
{
if (rout01 == null)
throw new ArgumentNullException("rout01");
if (rout02 == null)
throw new ArgumentNullException("rout02");
if (rout01.Equals(rout02))
throw new ArgumentException("routines could not be equal.");
var corout01 = new Corout<U>(rout01);
var corout02 = new Corout<V>(rout02);
return (new CoroutInterlace<U, V>(corout01, corout02));
}
public static Corout<Tuple<U, V>>
WhenAll<U, V>(Func<Action<U>, CoroutToken, IEnumerator> rout01, Func<Action<V>, CoroutToken, IEnumerator> rout02)
{
if (rout01 == null)
throw new ArgumentNullException("rout01");
if (rout02 == null)
throw new ArgumentNullException("rout02");
if (rout01.Equals(rout02))
throw new ArgumentException("routines could not be equal.");
var corout01 = new Corout<U>(rout01);
var corout02 = new Corout<V>(rout02);
return (new CoroutInterlace<U, V>(corout01, corout02));
}
public static Corout<Tuple<U, V, W>>
WhenAll<U, V, W>(Func<Action<U>, IEnumerator> rout01, Func<Action<V>, IEnumerator> rout02, Func<Action<W>, IEnumerator> rout03)
{
if (rout01 == null)
throw new ArgumentNullException("rout01");
if (rout02 == null)
throw new ArgumentNullException("rout02");
if (rout03 == null)
throw new ArgumentNullException("rout03");
if (rout01.Equals(rout02) || rout01.Equals(rout03) || rout02.Equals(rout03))
throw new ArgumentException("routines could not be equal.");
var corout01 = new Corout<U>(rout01);
var corout02 = new Corout<V>(rout02);
var corout03 = new Corout<W>(rout03);
return (new CoroutInterlace<U, V, W>(corout01, corout02, corout03));
}
public static Corout<Tuple<U, V, W>>
WhenAll<U, V, W>(Func<Action<U>, CoroutToken, IEnumerator> rout01, Func<Action<V>, CoroutToken, IEnumerator> rout02, Func<Action<W>, CoroutToken, IEnumerator> rout03)
{
if (rout01 == null)
throw new ArgumentNullException("rout01");
if (rout02 == null)
throw new ArgumentNullException("rout02");
if (rout03 == null)
throw new ArgumentNullException("rout03");
if (rout01.Equals(rout02) || rout01.Equals(rout03) || rout02.Equals(rout03))
throw new ArgumentException("routines could not be equal.");
var corout01 = new Corout<U>(rout01);
var corout02 = new Corout<V>(rout02);
var corout03 = new Corout<W>(rout03);
return (new CoroutInterlace<U, V, W>(corout01, corout02, corout03));
}
public static Corout<Tuple<U, V, W, X>>
WhenAll<U, V, W, X>(Func<Action<U>, IEnumerator> rout01, Func<Action<V>, IEnumerator> rout02,
Func<Action<W>, IEnumerator> rout03, Func<Action<X>, IEnumerator> rout04)
{
if (rout01 == null)
throw new ArgumentNullException("rout01");
if (rout02 == null)
throw new ArgumentNullException("rout02");
if (rout03 == null)
throw new ArgumentNullException("rout03");
if (rout04 == null)
throw new ArgumentNullException("rout04");
if (rout01.Equals(rout02) || rout01.Equals(rout03) ||
rout01.Equals(rout04) || rout02.Equals(rout03) ||
rout02.Equals(rout04) || rout03.Equals(rout04))
{
throw new ArgumentException("routines could not be equal.");
}
var corout01 = new Corout<U>(rout01);
var corout02 = new Corout<V>(rout02);
var corout03 = new Corout<W>(rout03);
var corout04 = new Corout<X>(rout04);
return (new CoroutInterlace<U, V, W, X>(corout01, corout02, corout03, corout04));
}
public static Corout<Tuple<U, V, W, X>>
WhenAll<U, V, W, X>(Func<Action<U>, CoroutToken, IEnumerator> rout01, Func<Action<V>, CoroutToken, IEnumerator> rout02,
Func<Action<W>, CoroutToken, IEnumerator> rout03, Func<Action<X>, CoroutToken, IEnumerator> rout04)
{
if (rout01 == null)
throw new ArgumentNullException("rout01");
if (rout02 == null)
throw new ArgumentNullException("rout02");
if (rout03 == null)
throw new ArgumentNullException("rout03");
if (rout04 == null)
throw new ArgumentNullException("rout04");
if (rout01.Equals(rout02) || rout01.Equals(rout03) ||
rout01.Equals(rout04) || rout02.Equals(rout03) ||
rout02.Equals(rout04) || rout03.Equals(rout04))
{
throw new ArgumentException("routines could not be equal.");
}
var corout01 = new Corout<U>(rout01);
var corout02 = new Corout<V>(rout02);
var corout03 = new Corout<W>(rout03);
var corout04 = new Corout<X>(rout04);
return (new CoroutInterlace<U, V, W, X>(corout01, corout02, corout03, corout04));
}
public static Corout<Tuple<U, V, W, X, Y>>
WhenAll<U, V, W, X, Y>(Func<Action<U>, IEnumerator> rout01, Func<Action<V>, IEnumerator> rout02,
Func<Action<W>, IEnumerator> rout03, Func<Action<X>, IEnumerator> rout04, Func<Action<Y>, IEnumerator> rout05)
{
if (rout01 == null)
throw new ArgumentNullException("rout01");
if (rout02 == null)
throw new ArgumentNullException("rout02");
if (rout03 == null)
throw new ArgumentNullException("rout03");
if (rout04 == null)
throw new ArgumentNullException("rout04");
if (rout05 == null)
throw new ArgumentNullException("rout05");
if (rout01.Equals(rout02) || rout01.Equals(rout03) ||
rout01.Equals(rout04) || rout01.Equals(rout05) ||
rout02.Equals(rout03) || rout02.Equals(rout04) ||
rout02.Equals(rout05) || rout03.Equals(rout04) ||
rout03.Equals(rout05) || rout04.Equals(rout05))
{
throw new ArgumentException("routines could not be equal.");
}
var corout01 = new Corout<U>(rout01);
var corout02 = new Corout<V>(rout02);
var corout03 = new Corout<W>(rout03);
var corout04 = new Corout<X>(rout04);
var corout05 = new Corout<Y>(rout05);
return (new CoroutInterlace<U, V, W, X, Y>(corout01, corout02, corout03, corout04, corout05));
}
public static Corout<Tuple<U, V, W, X, Y>>
WhenAll<U, V, W, X, Y>(Func<Action<U>, CoroutToken, IEnumerator> rout01, Func<Action<V>, CoroutToken, IEnumerator> rout02,
Func<Action<W>, CoroutToken, IEnumerator> rout03, Func<Action<X>, CoroutToken, IEnumerator> rout04,
Func<Action<Y>, CoroutToken, IEnumerator> rout05)
{
if (rout01 == null)
throw new ArgumentNullException("rout01");
if (rout02 == null)
throw new ArgumentNullException("rout02");
if (rout03 == null)
throw new ArgumentNullException("rout03");
if (rout04 == null)
throw new ArgumentNullException("rout04");
if (rout05 == null)
throw new ArgumentNullException("rout05");
if (rout01.Equals(rout02) || rout01.Equals(rout03) ||
rout01.Equals(rout04) || rout01.Equals(rout05) ||
rout02.Equals(rout03) || rout02.Equals(rout04) ||
rout02.Equals(rout05) || rout03.Equals(rout04) ||
rout03.Equals(rout05) || rout04.Equals(rout05))
{
throw new ArgumentException("routines could not be equal.");
}
var corout01 = new Corout<U>(rout01);
var corout02 = new Corout<V>(rout02);
var corout03 = new Corout<W>(rout03);
var corout04 = new Corout<X>(rout04);
var corout05 = new Corout<Y>(rout05);
return (new CoroutInterlace<U, V, W, X, Y>(corout01, corout02, corout03, corout04, corout05));
}
public static Fence OpenFence()
{
return (new Fence(Scheduler.Instance.CoroutCount, null));
}
public static Fence OpenFence(Action onClose)
{
return (new Fence(Scheduler.Instance.CoroutCount, onClose));
}
internal static Corout CreateFence(int startIndex)
{
return (new Corout() { _fenceIdx = startIndex });
}
public static void WaitThen(int waitStep, Action then)
{
if (waitStep <= 0)
then();
else
using (Corout.OpenFence())
Corout.Create(Corout.IEWait(waitStep - 1)).OnFinally(co => then()).Start();
}
public static void WaitThen(float waitSecond, Action then)
{
if (waitSecond < 0.015f)
then();
else
using (Corout.OpenFence())
Corout.Create(Corout.IEWait(Scheduler.Instance.Second + waitSecond)).OnFinally(co => then()).Start();
}
private static IEnumerator IEWait(int step)
{
for (int i = 0; i < step; i++)
yield return null;
}
private static IEnumerator IEWait(float second)
{
while ((second - Scheduler.Instance.Second) > -float.Epsilon)
yield return null;
}
}
}