Created a Windows program with drag drop structure to create a graph data structure for dialogue intensive games.
Project was originally intended for something else but got sidetracked : /
- Can create a dialogue with right click on canvas
- Can create links between two dialogues
- Can delete the link with a right click
- Can add more options for each dialogue that will serve as path to another dialogue
- basic dialogue is created from unitDialogue object.
- the unitDialogue object has a list of paths.
- each path has an option name and pointer to the next dialogue that the option will correspond to.
- Add panning with middle mouse button.
- Write a CSV generator for the graph.
- Scrap my own code for another project with similar needs.