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Arena Shooter - Physics Final

2D Arena Shooter - Unity3D

Creators

Tyler Remazki - Github: @Inphinitii

Suluman

Chris DeVlieger

Dean

Controls

Gamepad only.

  • Left Stick controls the player movement
  • Right Stick controls the gun rotation
  • A Button is used to jump
  • Right Trigger is used to shoot.

Gameplay

Users must traverse the map by propelling themselves with their weaponry, all while attempting to kill their opponent(s)

Involvement

My involvement was as follows:

  • Implemented spring physics.
  • Implemented collision and propulsion logic.
  • Worked with group to implement buoyancy
  • Created an importing tool for Tiled tilemaps into Unity3D.
  • Created the entire UI
  • Helped with polish and bug fixing.

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2D Arena Shooter - Unity3D

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