This is a standalone repo of the more generic parts of our rpg framework. It is a custom Entity Component System (unrelated to Unity's new ECS) with controlled access to Unity features. Whenever possible it avoids Unity closed components (colliders, transforms, mesh renderers, etc) to use custom ECS components so they can better integrate with the rest of the framework and be directly controlled.
forked from FuzzySlipper/Framework
Simple Unity ECS framework that supports all the basics of an RPG
License
Hengle/Framework-2
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
About
Simple Unity ECS framework that supports all the basics of an RPG
Resources
License
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published
Languages
- C# 100.0%