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Input.cs
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Input.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Device22
{
class InputController
{
private Camera camera;
public InputController() { }
public void setCamera(Camera camera)
{
this.camera = camera;
}
public Camera getCamera()
{
return this.camera;
}
public bool update(bool[] keys)
{
try
{
this.keyboardInput(keys);
return true;
}
catch (Exception ex)
{
Console.WriteLine("Input error: " + ex.ToString());
return false;
}
}
public void keyboardInput(bool[] keys)
{
if (keys[(int)Keys.W])
{
//camera.moveView(camera.getMoveSpeed());
}
if (keys[(int)Keys.A])
{
//camera.strafeView(-camera.getMoveSpeed());
}
if (keys[(int)Keys.S])
{
//camera.moveView(-camera.getMoveSpeed());
}
if (keys[(int)Keys.D])
{
//camera.strafeView(camera.getMoveSpeed());
}
}
}
}