/
ChatMod.cs
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/
ChatMod.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Terraria;
using TerrariaApi.Server;
using TShockAPI;
using ChatMod;
namespace ChatMod
{
[ApiVersion(1, 15)]
public class ChatMod : TerrariaPlugin
{
#region PluginInfo
public ChatMod(Main game)
: base(game)
{
base.Order = 0;
}
public override Version Version
{
get { return new Version(1, 3, 0); }
}
public override string Name
{
get { return "Chat Mod"; }
}
public override string Author
{
get { return "Enerdy"; }
}
public override string Description
{
get { return "Chat modding tools and commands!"; }
}
#endregion
private ChatPlayer[] ChatPlayers = new ChatPlayer[256];
public override void Initialize()
{
ServerApi.Hooks.ServerChat.Register(this, OnChat);
ServerApi.Hooks.NetGreetPlayer.Register(this, OnJoin);
ServerApi.Hooks.NetGetData.Register(this, OnGetData);
ServerApi.Hooks.ServerLeave.Register(this, OnLeave);
Commands.ChatCommands.Add(new Command("chat.admin", ChatModding, "chat")
{
HelpText = "Sets chat filters. Type /chat help for more info."
});
Commands.ChatCommands.Add(new Command("chat.ignore", DoIgnore, "ignore")
{
HelpText = "Ignores a player, preventing messages from being received. Usage: /ignore +|-<playername>"
});
}
protected override void Dispose(bool disposing)
{
ServerApi.Hooks.ServerChat.Deregister(this, OnChat);
ServerApi.Hooks.NetGreetPlayer.Deregister(this, OnJoin);
ServerApi.Hooks.NetGetData.Deregister(this, OnGetData);
ServerApi.Hooks.ServerLeave.Deregister(this, OnLeave);
base.Dispose(disposing);
}
// List of triggers
private bool Moderated = false;
private bool RawText = false;
private bool CName = false;
private string CPrefix = "";
private void OnJoin(GreetPlayerEventArgs e)
{
if (TShock.Players[e.Who] != null)
{
UpdateList(e.Who);
}
}
private void OnChat(ServerChatEventArgs e)
{
TSPlayer ply = TShock.Players[e.Who];
if (e.Text.StartsWith("/"))
{
e.Handled = false;
}
else if (Moderated)
{
if (ply.Group.HasPermission("chat.mod") || ply.Group.HasPermission("chat.admin"))
{
e.Handled = false;
}
else
{
e.Handled = true;
ply.SendErrorMessage("You do not have the permission to talk!");
}
}
else if (RawText)
{
e.Handled = true;
TSPlayer.All.SendMessageFromPlayer(e.Text, 255, 255, 255, e.Who);
}
else if (CName)
{
e.Handled = true;
TSPlayer.All.SendInfoMessage(CPrefix + ": " + e.Text);
}
}
private void OnGetData(GetDataEventArgs data)
{
foreach (ChatPlayer player in ChatPlayers.Where<ChatPlayer>(ch => ch.IgnoredPlayers.Count > 1))
{
foreach (ChatPlayer plr in player.IgnoredPlayers)
{
if (data.Msg.whoAmI == plr.Index)
{
data.Handled = true;
return;
}
}
}
}
private void OnLeave(LeaveEventArgs e)
{
if (TShock.Players[e.Who] != null && ChatPlayers[e.Who] != null)
{
UpdateList(e.Who, false);
}
}
private void ChatModding(CommandArgs args)
{
TSPlayer ply = args.Player;
if (args.Parameters.Count < 1 || args.Parameters.Count > 2)
{
ply.SendErrorMessage("Invalid syntax! Proper syntax: /chat <default|mod|raw|custom> [custom name]");
return;
}
var trigger = args.Parameters[0].ToLower();
switch (trigger)
{
case ("mod"):
{
Moderated = true;
RawText = false;
CName = false;
TSPlayer.All.SendInfoMessage("Chat mode has been set to Moderated! (Only Spirit+ can talk)");
break;
}
case ("raw"):
{
RawText = true;
Moderated = false;
CName = false;
TSPlayer.All.SendInfoMessage("Chat mode has been set to Raw! (Vanilla Chat)");
break;
}
case ("custom"):
{
if (args.Parameters.Count != 2)
{
ply.SendErrorMessage("Invalid syntax! Proper syntax: /chat custom <custom prefix>");
break;
}
else
{
CName = true;
Moderated = false;
RawText = false;
CPrefix = args.Parameters[1];
TSPlayer.All.SendInfoMessage("Chat mode has been set to Custom! (Anonymity)");
break;
}
}
case ("default"):
{
Moderated = false;
RawText = false;
CName = false;
TSPlayer.All.SendInfoMessage("Chat mode has been set back to Default!");
break;
}
default:
{
ply.SendErrorMessage("Invalid syntax! Proper syntax: /chat <efault|mod|raw|custom> [custom prefix]");
break;
}
}
}
private void DoIgnore(CommandArgs args)
{
TSPlayer ply = args.Player;
if (args.Parameters.Count < 1)
{
ply.SendErrorMessage("Invalid syntax! Proper syntax: /ignore +|-<playername>");
}
else
{
if (args.Parameters[0].ToLower() == "list")
{
ply.SendInfoMessage("[ChatMod] Ignore List: " +
string.Join(", ", ChatPlayers[ply.Index].IgnoredPlayers.Select<ChatPlayer, string>(p => p.TSPlayer.Name)));
return;
}
string input = string.Join(" ", args.Parameters);
var found = new List<TSPlayer>();
string op = "+";
if (!args.Parameters[0].StartsWith("+") || !args.Parameters[0].StartsWith("-"))
{
found = TShock.Utils.FindPlayer(input);
}
else
{
op = args.Parameters[0].Substring(0, 1);
if (op != "+" || op != "-")
{
ply.SendErrorMessage("[ChatMod] /ignore: Invalid operator! Available operators: +player (add), -player (del)");
return;
}
string subargs = input.Substring(1);
found = TShock.Utils.FindPlayer(subargs);
}
if (found.Count < 1)
{
ply.SendErrorMessage("[ChatMod] /ignore: No players matched!");
}
else if (found.Count > 1)
{
string names = string.Join(", ", found.Select<TSPlayer, string>(p => p.Name));
ply.SendErrorMessage("[ChatMod] /ignore: More than one player matched! Matches: " + names);
}
else if (found[0] == ply)
{
ply.SendErrorMessage("[ChatMod] /ignore: You cannot ignore yourself!");
}
else if (op == "-")
{
if (!ChatPlayers[ply.Index].IgnoredPlayers.Remove(ChatPlayers[found[0].Index]))
ply.SendErrorMessage("[ChatMod] /ignore: Player is not in your ignore list!");
else
ply.SendSuccessMessage("[ChatMod] /ignore: {0} is no longer being ignored!", found[0].Name);
}
else
{
ChatPlayers[ply.Index].IgnoredPlayers.Add(ChatPlayers[found[0].Index]);
ply.SendSuccessMessage("[ChatMod] /ignore: Added {0} to your ignore list!", found[0].Name);
}
}
}
#region UTILS
private void UpdateList(int id, bool add = true)
{
if (add)
{
ChatPlayers[id] = new ChatPlayer(id);
}
else
{
ChatPlayers[id] = null;
}
}
#endregion
}
}