#Capstone Project (without Content) Complete Source Code of indie game Capstone Project without Content, but this code have errors (can't compile normally) A space themed 2D Online Multiplayer game that allows teams of four to compete against each other. The objective of each match is to capture the “space” stone, which is achieved by “hacking” the door terminal (remaining close for a preset time) or eliminating all hostiles. Weapons can be purchased at the beginning of each round. Survivors of the previous round keep their weapons. Victors and high performers will obtain more currency to spend. Creator of server determines the amount of rounds to win the game.
##Source Control We use a form of [GitHub flow] (https://guides.github.com/introduction/flow/). The master branch is intended contain live code and any merges are for release or hotfixes only. The development branch is intended to be the developer's playground until the code is prepared for live, it is branched off of the master branch. Next we have "feature-..." or "bug-..." branches that branch off of the development branch. These branches add new feature or fix buges on the development branch. Lastly we have the testing branch off of the master for our testers to play around with our source code.
All changes MUST be merged via GitHub's Pull Request feature so that it is peer reviewed.