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OptionsForm.cs
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OptionsForm.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO.Ports;
namespace Snake
{
public partial class OptionsForm : Form
{
GameController game;
public OptionsForm(GameController g)
{
InitializeComponent();
game = g;
if (game.gameStick.isConnected())
{
game.gameStick.displayText(xAccelLabel, yAccelLabel, zAccelLabel, orientationLabel);
}
}
~OptionsForm()
{
game.gameStick.stopDisplayingText();
game = null;
}
private void OptionsForm_Load(object sender, EventArgs e)
{
comboBox1.Items.AddRange(SerialPort.GetPortNames());
}
private void connectButton_Click(object sender, EventArgs e)
{
if (comboBox1.SelectedItem != null)
{
game.gameStick.OpenPort(comboBox1.SelectedItem.ToString());
game.gameStick.displayText(xAccelLabel, yAccelLabel, zAccelLabel, orientationLabel);
}
}
private void button1_Click(object sender, EventArgs e)
{
if (!game.gameStick.demoMode)
{
game.pause();
game.gameStick.demoMode = true;
}
else
{
game.gameStick.demoMode = false;
}
}
}
}