- League of legends bot is a pixel bot for League Of Legends 10.19, written in C# .NET using image processing (image & text recognition), Interop and scriptting engine.
- This software is opensource and free feel free to create a pull request!
- It's a good way to raise your account level 30 without having to play or simply to win blue essences.
Version: League of Legends 10.19
This product is used to work with other program/service (League of Legends) so you take full responsibility for breaking their Terms of Service and full responsibility for the accounts that you’re using with this bot and agree to use it at your own risk.
- Start a Coop Game
- Follow the strongest Ally
- Cast spells on champions and minions
- Back and buy items when weak
- End game, earn experience
- Loop 👨🌾🐿️
- For non developpers, You can download LeagueBot updater here to automatically get the binaries and automatically download updates ! 🤫
Requirements :
- League Of Legends client in english
- a League of legends account
- a monitor with a 1920 * 1080 screen resolution.
- .NET framework 4.7 installed on computer.
Before launch the bot, you need to follow setup instructions bellow :
FAQ, Api documentation... some good stuff 😉
- Skinz - Skinz#1128
- Arecki - For his help with LCU Api.
Only pull requests concerning these subjects will be accepted
- Dont use dynamic operator in
LCU
, use classes definitions ofLCU
instead. - Object architecture of
ApiMembers<>
, MainPlayer property are defined inMainPlayer.cs
andCoop.cs
(dead field for example. Thats sucks) - Use
Task<T>
and Parallelism instead ofGameLoop()
in Coop.cs - Optimize pixel searching ? it is possible faster than
FastBitmap.cs (LockBits)
? (seeImageHelper.GetColorPosition(Point point)
) - Make a solo in game pattern (we dont need an ally!)
- Update Git API References
- Add functionality to
Coop.cs
.