public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); type = reader.Read_uint(); send_uid = reader.Read_int(); name = reader.Read_str(); receive_name = reader.Read_str(); vip_lev = reader.Read_int(); prof = reader.Read_int(); content = reader.Read_str(); scene = reader.Read_int(); x = reader.Read_int(); y = reader.Read_int(); z = reader.Read_int(); sort = reader.Read_int(); time = reader.Read_int(); item_type = reader.Read_int(); ushort lenitem = reader.Read_ushort(); item = new List <st.net.NetBase.item_des>(); for (int i_item = 0; i_item < lenitem; i_item++) { st.net.NetBase.item_des listData = new st.net.NetBase.item_des(); listData.fromBinary(reader); item.Add(listData); } ushort lencontent_info = reader.Read_ushort(); content_info = new List <int>(); for (int i_content_info = 0; i_content_info < lencontent_info; i_content_info++) { int listData = reader.Read_int(); content_info.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); uid = reader.Read_int(); name = reader.Read_str(); lev = reader.Read_int(); prof = reader.Read_int(); ushort lenmodel_clothes_id = reader.Read_ushort(); model_clothes_id = new List <int>(); for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++) { int listData = reader.Read_int(); model_clothes_id.Add(listData); } wing_id = reader.Read_int(); wing_lev = reader.Read_int(); ushort lentarget_equip_list = reader.Read_ushort(); target_equip_list = new List <st.net.NetBase.item_des>(); for (int i_target_equip_list = 0; i_target_equip_list < lentarget_equip_list; i_target_equip_list++) { st.net.NetBase.item_des listData = new st.net.NetBase.item_des(); listData.fromBinary(reader); target_equip_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); add_or_remove = reader.Read_uint(); thumb_up_num = reader.Read_uint(); ushort lenfriends_info = reader.Read_ushort(); friends_info = new List <st.net.NetBase.friends_info>(); for (int i_friends_info = 0; i_friends_info < lenfriends_info; i_friends_info++) { st.net.NetBase.friends_info listData = new st.net.NetBase.friends_info(); listData.fromBinary(reader); friends_info.Add(listData); } ushort lenenemy_info = reader.Read_ushort(); enemy_info = new List <st.net.NetBase.enemy_info>(); for (int i_enemy_info = 0; i_enemy_info < lenenemy_info; i_enemy_info++) { st.net.NetBase.enemy_info listData = new st.net.NetBase.enemy_info(); listData.fromBinary(reader); enemy_info.Add(listData); } ushort lenhistory_info_list = reader.Read_ushort(); history_info_list = new List <st.net.NetBase.history_info_list>(); for (int i_history_info_list = 0; i_history_info_list < lenhistory_info_list; i_history_info_list++) { st.net.NetBase.history_info_list listData = new st.net.NetBase.history_info_list(); listData.fromBinary(reader); history_info_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); liveness_guild = reader.Read_uint(); liveness_self = reader.Read_uint(); ushort lenreward_list = reader.Read_ushort(); reward_list = new List <uint>(); for (int i_reward_list = 0; i_reward_list < lenreward_list; i_reward_list++) { uint listData = reader.Read_uint(); reward_list.Add(listData); } ushort lenmember_info_list = reader.Read_ushort(); member_info_list = new List <st.net.NetBase.guild_liveness_member_info>(); for (int i_member_info_list = 0; i_member_info_list < lenmember_info_list; i_member_info_list++) { st.net.NetBase.guild_liveness_member_info listData = new st.net.NetBase.guild_liveness_member_info(); listData.fromBinary(reader); member_info_list.Add(listData); } ushort lentask_list = reader.Read_ushort(); task_list = new List <st.net.NetBase.guild_liveness_task_info>(); for (int i_task_list = 0; i_task_list < lentask_list; i_task_list++) { st.net.NetBase.guild_liveness_task_info listData = new st.net.NetBase.guild_liveness_task_info(); listData.fromBinary(reader); task_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); star_num = reader.Read_int(); time = reader.Read_int(); ushort lenreward_list = reader.Read_ushort(); reward_list = new List <st.net.NetBase.reward_list>(); for (int i_reward_list = 0; i_reward_list < lenreward_list; i_reward_list++) { st.net.NetBase.reward_list listData = new st.net.NetBase.reward_list(); listData.fromBinary(reader); reward_list.Add(listData); } scene_type = reader.Read_int(); ushort lenteam_reward_list = reader.Read_ushort(); team_reward_list = new List <st.net.NetBase.team_reward_list>(); for (int i_team_reward_list = 0; i_team_reward_list < lenteam_reward_list; i_team_reward_list++) { st.net.NetBase.team_reward_list listData = new st.net.NetBase.team_reward_list(); listData.fromBinary(reader); team_reward_list.Add(listData); } kill_boss_num = reader.Read_int(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); index = reader.Read_int(); champion = reader.Read_str(); state = reader.Read_int(); ushort lenguild_battle_group_one = reader.Read_ushort(); guild_battle_group_one = new List <st.net.NetBase.guild_battle_group_info_list>(); for (int i_guild_battle_group_one = 0; i_guild_battle_group_one < lenguild_battle_group_one; i_guild_battle_group_one++) { st.net.NetBase.guild_battle_group_info_list listData = new st.net.NetBase.guild_battle_group_info_list(); listData.fromBinary(reader); guild_battle_group_one.Add(listData); } ushort lenguild_battle_group_two = reader.Read_ushort(); guild_battle_group_two = new List <st.net.NetBase.guild_battle_group_info_list>(); for (int i_guild_battle_group_two = 0; i_guild_battle_group_two < lenguild_battle_group_two; i_guild_battle_group_two++) { st.net.NetBase.guild_battle_group_info_list listData = new st.net.NetBase.guild_battle_group_info_list(); listData.fromBinary(reader); guild_battle_group_two.Add(listData); } ushort lenguild_battle_group_three = reader.Read_ushort(); guild_battle_group_three = new List <st.net.NetBase.guild_battle_group_info_list>(); for (int i_guild_battle_group_three = 0; i_guild_battle_group_three < lenguild_battle_group_three; i_guild_battle_group_three++) { st.net.NetBase.guild_battle_group_info_list listData = new st.net.NetBase.guild_battle_group_info_list(); listData.fromBinary(reader); guild_battle_group_three.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); store_id = reader.Read_uint(); auto_fresh_time = reader.Read_uint(); fresh_times = reader.Read_uint(); ushort lencell_list = reader.Read_ushort(); cell_list = new List <st.net.NetBase.store_cell_info>(); for (int i_cell_list = 0; i_cell_list < lencell_list; i_cell_list++) { st.net.NetBase.store_cell_info listData = new st.net.NetBase.store_cell_info(); listData.fromBinary(reader); cell_list.Add(listData); } ushort lenshow_cell_list = reader.Read_ushort(); show_cell_list = new List <st.net.NetBase.store_cell_info>(); for (int i_show_cell_list = 0; i_show_cell_list < lenshow_cell_list; i_show_cell_list++) { st.net.NetBase.store_cell_info listData = new st.net.NetBase.store_cell_info(); listData.fromBinary(reader); show_cell_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); rank = reader.Read_int(); surplus_time = reader.Read_int(); challenge_num = reader.Read_int(); reward_countdown = reader.Read_int(); state = reader.Read_int(); ushort lenrobot_list = reader.Read_ushort(); robot_list = new List <st.net.NetBase.robot_list>(); for (int i_robot_list = 0; i_robot_list < lenrobot_list; i_robot_list++) { st.net.NetBase.robot_list listData = new st.net.NetBase.robot_list(); listData.fromBinary(reader); robot_list.Add(listData); } ushort lenlog_list = reader.Read_ushort(); log_list = new List <st.net.NetBase.log_list>(); for (int i_log_list = 0; i_log_list < lenlog_list; i_log_list++) { st.net.NetBase.log_list listData = new st.net.NetBase.log_list(); listData.fromBinary(reader); log_list.Add(listData); } buy_challenge_times = reader.Read_int(); reward_rank = reader.Read_int(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); id = reader.Read_uint(); name = reader.Read_str(); level = reader.Read_uint(); exp = reader.Read_ulong(); prof = reader.Read_uint(); cur_hp = reader.Read_uint(); cur_mp = reader.Read_uint(); ushort lenproperty_list = reader.Read_ushort(); property_list = new List <st.net.NetBase.property>(); for (int i_property_list = 0; i_property_list < lenproperty_list; i_property_list++) { st.net.NetBase.property listData = new st.net.NetBase.property(); listData.fromBinary(reader); property_list.Add(listData); } ushort lenequip_id_list = reader.Read_ushort(); equip_id_list = new List <uint>(); for (int i_equip_id_list = 0; i_equip_id_list < lenequip_id_list; i_equip_id_list++) { uint listData = reader.Read_uint(); equip_id_list.Add(listData); } camp = reader.Read_uint(); ushort lenresource_list = reader.Read_ushort(); resource_list = new List <st.net.NetBase.resource_list>(); for (int i_resource_list = 0; i_resource_list < lenresource_list; i_resource_list++) { st.net.NetBase.resource_list listData = new st.net.NetBase.resource_list(); listData.fromBinary(reader); resource_list.Add(listData); } guild_name = reader.Read_str(); ushort lenmodel_clothes_id = reader.Read_ushort(); model_clothes_id = new List <int>(); for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++) { int listData = reader.Read_int(); model_clothes_id.Add(listData); } title_id = reader.Read_uint(); sla = reader.Read_uint(); magic_weapon_id = reader.Read_int(); magic_strength_lev = reader.Read_int(); magic_strength_star = reader.Read_int(); fiight_score = reader.Read_int(); vip_lev = reader.Read_uint(); guild_id = reader.Read_uint(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); used = reader.Read_ushort(); ushort lentitles = reader.Read_ushort(); titles = new List <st.net.NetBase.title_obj>(); for (int i_titles = 0; i_titles < lentitles; i_titles++) { st.net.NetBase.title_obj listData = new st.net.NetBase.title_obj(); listData.fromBinary(reader); titles.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); uid = reader.Read_int(); name = reader.Read_str(); battle = reader.Read_int(); lev = reader.Read_int(); vip_lev = reader.Read_int(); prof = reader.Read_int(); guild_name = reader.Read_str(); slaughter = reader.Read_int(); ushort lentarget_property = reader.Read_ushort(); target_property = new List <st.net.NetBase.property>(); for (int i_target_property = 0; i_target_property < lentarget_property; i_target_property++) { st.net.NetBase.property listData = new st.net.NetBase.property(); listData.fromBinary(reader); target_property.Add(listData); } luck_num = reader.Read_int(); ushort lentarget_skill = reader.Read_ushort(); target_skill = new List <st.net.NetBase.normal_skill_list>(); for (int i_target_skill = 0; i_target_skill < lentarget_skill; i_target_skill++) { st.net.NetBase.normal_skill_list listData = new st.net.NetBase.normal_skill_list(); listData.fromBinary(reader); target_skill.Add(listData); } ushort lenmodel_clothes_id = reader.Read_ushort(); model_clothes_id = new List <int>(); for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++) { int listData = reader.Read_int(); model_clothes_id.Add(listData); } wing_id = reader.Read_int(); wing_lev = reader.Read_int(); ushort lentarget_equip_list = reader.Read_ushort(); target_equip_list = new List <st.net.NetBase.item_des>(); for (int i_target_equip_list = 0; i_target_equip_list < lentarget_equip_list; i_target_equip_list++) { st.net.NetBase.item_des listData = new st.net.NetBase.item_des(); listData.fromBinary(reader); target_equip_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenunderground_palace_boss = reader.Read_ushort(); underground_palace_boss = new List <st.net.NetBase.boss_challenge>(); for (int i_underground_palace_boss = 0; i_underground_palace_boss < lenunderground_palace_boss; i_underground_palace_boss++) { st.net.NetBase.boss_challenge listData = new st.net.NetBase.boss_challenge(); listData.fromBinary(reader); underground_palace_boss.Add(listData); } ushort lenscene_boss = reader.Read_ushort(); scene_boss = new List <st.net.NetBase.boss_challenge>(); for (int i_scene_boss = 0; i_scene_boss < lenscene_boss; i_scene_boss++) { st.net.NetBase.boss_challenge listData = new st.net.NetBase.boss_challenge(); listData.fromBinary(reader); scene_boss.Add(listData); } ushort lenseal_boss = reader.Read_ushort(); seal_boss = new List <st.net.NetBase.boss_challenge>(); for (int i_seal_boss = 0; i_seal_boss < lenseal_boss; i_seal_boss++) { st.net.NetBase.boss_challenge listData = new st.net.NetBase.boss_challenge(); listData.fromBinary(reader); seal_boss.Add(listData); } ushort lensmeltters_boss = reader.Read_ushort(); smeltters_boss = new List <st.net.NetBase.boss_challenge>(); for (int i_smeltters_boss = 0; i_smeltters_boss < lensmeltters_boss; i_smeltters_boss++) { st.net.NetBase.boss_challenge listData = new st.net.NetBase.boss_challenge(); listData.fromBinary(reader); smeltters_boss.Add(listData); } ushort lenli_smeltters_boss = reader.Read_ushort(); li_smeltters_boss = new List <st.net.NetBase.boss_challenge>(); for (int i_li_smeltters_boss = 0; i_li_smeltters_boss < lenli_smeltters_boss; i_li_smeltters_boss++) { st.net.NetBase.boss_challenge listData = new st.net.NetBase.boss_challenge(); listData.fromBinary(reader); li_smeltters_boss.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); oid = reader.Read_uint(); obj_sort = reader.Read_byte(); skill = reader.Read_uint(); lev = reader.Read_uint(); rune = reader.Read_uint(); effect_sort = reader.Read_byte(); x = reader.Read_float(); y = reader.Read_float(); z = reader.Read_float(); dir = reader.Read_float(); target_id = reader.Read_uint(); target_x = reader.Read_float(); target_y = reader.Read_float(); target_z = reader.Read_float(); shift_x = reader.Read_float(); shift_y = reader.Read_float(); shift_z = reader.Read_float(); ushort leneffect_list = reader.Read_ushort(); effect_list = new List <st.net.NetBase.skill_effect>(); for (int i_effect_list = 0; i_effect_list < leneffect_list; i_effect_list++) { st.net.NetBase.skill_effect listData = new st.net.NetBase.skill_effect(); listData.fromBinary(reader); effect_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); uid = reader.Read_uint(); sort = reader.Read_ushort(); int_data = reader.Read_uint(); str_data = reader.Read_str(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); type = reader.Read_byte(); page = reader.Read_byte(); ushort lenranklist = reader.Read_ushort(); ranklist = new List <st.net.NetBase.rank_info_base>(); for (int i_ranklist = 0; i_ranklist < lenranklist; i_ranklist++) { st.net.NetBase.rank_info_base listData = new st.net.NetBase.rank_info_base(); listData.fromBinary(reader); ranklist.Add(listData); } rank = reader.Read_ushort(); value1 = reader.Read_int(); value2 = reader.Read_int(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); eType = reader.Read_uint(); fighting = reader.Read_uint(); lev = reader.Read_uint(); exp = reader.Read_uint(); hp = reader.Read_uint(); itemType = reader.Read_uint(); itemVal = reader.Read_uint(); eStar = reader.Read_uint(); fightType = reader.Read_uint(); played = reader.Read_uint(); ushort lenskill_list = reader.Read_ushort(); skill_list = new List <st.net.NetBase.skill_list>(); for (int i_skill_list = 0; i_skill_list < lenskill_list; i_skill_list++) { st.net.NetBase.skill_list listData = new st.net.NetBase.skill_list(); listData.fromBinary(reader); skill_list.Add(listData); } ushort lenequip_list = reader.Read_ushort(); equip_list = new List <st.net.NetBase.equip_list>(); for (int i_equip_list = 0; i_equip_list < lenequip_list; i_equip_list++) { st.net.NetBase.equip_list listData = new st.net.NetBase.equip_list(); listData.fromBinary(reader); equip_list.Add(listData); } ushort lenproperty_list = reader.Read_ushort(); property_list = new List <st.net.NetBase.property_list>(); for (int i_property_list = 0; i_property_list < lenproperty_list; i_property_list++) { st.net.NetBase.property_list listData = new st.net.NetBase.property_list(); listData.fromBinary(reader); property_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lentrials = reader.Read_ushort(); trials = new List<st.net.NetBase.trial_nums>(); for(int i_trials = 0 ; i_trials < lentrials ; i_trials ++) { st.net.NetBase.trial_nums listData = new st.net.NetBase.trial_nums(); listData.fromBinary(reader); trials.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenemptys = reader.Read_ushort(); emptys = new List <int>(); for (int i_emptys = 0; i_emptys < lenemptys; i_emptys++) { int listData = reader.Read_int(); emptys.Add(listData); } ushort lenguld_items = reader.Read_ushort(); guld_items = new List <st.net.NetBase.item_des>(); for (int i_guld_items = 0; i_guld_items < lenguld_items; i_guld_items++) { st.net.NetBase.item_des listData = new st.net.NetBase.item_des(); listData.fromBinary(reader); guld_items.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenempty_bags = reader.Read_ushort(); empty_bags = new List <int>(); for (int i_empty_bags = 0; i_empty_bags < lenempty_bags; i_empty_bags++) { int listData = reader.Read_int(); empty_bags.Add(listData); } ushort lenitem_list = reader.Read_ushort(); item_list = new List <st.net.NetBase.item_des>(); for (int i_item_list = 0; i_item_list < lenitem_list; i_item_list++) { st.net.NetBase.item_des listData = new st.net.NetBase.item_des(); listData.fromBinary(reader); item_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenid_list = reader.Read_ushort(); id_list = new List <int>(); for (int i_id_list = 0; i_id_list < lenid_list; i_id_list++) { int listData = reader.Read_int(); id_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenxian_qi_list = reader.Read_ushort(); xian_qi_list = new List <int>(); for (int i_xian_qi_list = 0; i_xian_qi_list < lenxian_qi_list; i_xian_qi_list++) { int listData = reader.Read_int(); xian_qi_list.Add(listData); } ushort lenling_qi_list = reader.Read_ushort(); ling_qi_list = new List <int>(); for (int i_ling_qi_list = 0; i_ling_qi_list < lenling_qi_list; i_ling_qi_list++) { int listData = reader.Read_int(); ling_qi_list.Add(listData); } state = reader.Read_int(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenguild_skills = reader.Read_ushort(); guild_skills = new List <int>(); for (int i_guild_skills = 0; i_guild_skills < lenguild_skills; i_guild_skills++) { int listData = reader.Read_int(); guild_skills.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lentask_surround = reader.Read_ushort(); task_surround = new List <st.net.NetBase.task_surround_info>(); for (int i_task_surround = 0; i_task_surround < lentask_surround; i_task_surround++) { st.net.NetBase.task_surround_info listData = new st.net.NetBase.task_surround_info(); listData.fromBinary(reader); task_surround.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenguild_copy_damage_ranking = reader.Read_ushort(); guild_copy_damage_ranking = new List <st.net.NetBase.guild_copy_damage_ranking>(); for (int i_guild_copy_damage_ranking = 0; i_guild_copy_damage_ranking < lenguild_copy_damage_ranking; i_guild_copy_damage_ranking++) { st.net.NetBase.guild_copy_damage_ranking listData = new st.net.NetBase.guild_copy_damage_ranking(); listData.fromBinary(reader); guild_copy_damage_ranking.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lencopy_sweep = reader.Read_ushort(); copy_sweep = new List <st.net.NetBase.copy_sweep_list>(); for (int i_copy_sweep = 0; i_copy_sweep < lencopy_sweep; i_copy_sweep++) { st.net.NetBase.copy_sweep_list listData = new st.net.NetBase.copy_sweep_list(); listData.fromBinary(reader); copy_sweep.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); add_or_remove = reader.Read_int(); ushort lenrecruit_robot_member = reader.Read_ushort(); recruit_robot_member = new List <int>(); for (int i_recruit_robot_member = 0; i_recruit_robot_member < lenrecruit_robot_member; i_recruit_robot_member++) { int listData = reader.Read_int(); recruit_robot_member.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenitems = reader.Read_ushort(); items = new List <st.net.NetBase.item_des>(); for (int i_items = 0; i_items < lenitems; i_items++) { st.net.NetBase.item_des listData = new st.net.NetBase.item_des(); listData.fromBinary(reader); items.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenteam_info = reader.Read_ushort(); team_info = new List <st.net.NetBase.team_info>(); for (int i_team_info = 0; i_team_info < lenteam_info; i_team_info++) { st.net.NetBase.team_info listData = new st.net.NetBase.team_info(); listData.fromBinary(reader); team_info.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenget_success_list = reader.Read_ushort(); get_success_list = new List <st.net.NetBase.get_success_list>(); for (int i_get_success_list = 0; i_get_success_list < lenget_success_list; i_get_success_list++) { st.net.NetBase.get_success_list listData = new st.net.NetBase.get_success_list(); listData.fromBinary(reader); get_success_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenrecruit_robot_list = reader.Read_ushort(); recruit_robot_list = new List <st.net.NetBase.recruit_robot_list>(); for (int i_recruit_robot_list = 0; i_recruit_robot_list < lenrecruit_robot_list; i_recruit_robot_list++) { st.net.NetBase.recruit_robot_list listData = new st.net.NetBase.recruit_robot_list(); listData.fromBinary(reader); recruit_robot_list.Add(listData); } }