private void create_subfigure(Figure figure) { Subfigure subfigure = built_repr.create_subfigure(figure) as Subfigure; connect_subnode_to_this_builder(subfigure); }
public void on_subfigures_touched(Subfigure moved_subfigure, Subfigure other_subfigure) { if (!change_connections) { return; } if (moved_subfigure.is_connected(other_subfigure)) { return; } Subfigure first_subfigure; Subfigure second_subfigure; if (moved_subfigure.transform.position.x < other_subfigure.transform.position.x) { first_subfigure = moved_subfigure; second_subfigure = other_subfigure; } else { first_subfigure = other_subfigure; second_subfigure = moved_subfigure; } first_subfigure.connext_to_next(second_subfigure); }
private void mark_object_as_selected(Subfigure selectable) { if (selectable.selection_sprite_renderer != null) { selectable.selection_sprite_renderer.material.color = Selector.instance.selected_color; } }
private void attach_subfigure(Subfigure subfigure) { subfigure.transform.parent = subfigures_folder.transform; subfigure.parent = this; position_subfigure(subfigure); subfigures.Add(subfigure); }
private void create_node_for_stencil_interface(Stencil_interface direction) { Subfigure subfigure = built_repr.create_subfigure(direction) as Subfigure; connect_subnode_to_this_builder(subfigure); }
private void update_direction_of_connections(Subfigure subfigure) { foreach (Subfigure next_subfigure in subfigure.next.ToArray()) { if ( subfigure.transform.position.x > next_subfigure.transform.position.x ) { subfigure.disconnect_from_next(next_subfigure); next_subfigure.connext_to_next(subfigure); Debug.Log("next_subfigure changes to prev"); } } foreach (Subfigure prev_subfigure in subfigure.previous.ToArray()) { if ( subfigure.transform.position.x < prev_subfigure.transform.position.x ) { prev_subfigure.disconnect_from_next(subfigure); subfigure.connext_to_next(prev_subfigure); Debug.Log("prev_subfigure changes to next"); } } }
public ISubfigure create_subfigure(Stencil_interface direction) { Subfigure subfigure = subfigure_prefab. create_for_stencil_interface(direction); attach_subfigure(subfigure); return(subfigure); }
public Subfigure create_for_stencil_interface(Stencil_interface direction) { Subfigure subfigure = this.provide_new <Subfigure>(); subfigure.id = Id_assigner.get_next_id(); subfigure.init_for_stencil(direction); return(subfigure); }
public ISubfigure create_subfigure(IFigure child_figure) { Subfigure subfigure = subfigure_prefab. create_for_figure(child_figure); attach_subfigure(subfigure); return(subfigure); }
public Subfigure create_for_figure(IFigure figure) { Subfigure subfigure = this.provide_new <Subfigure>(); subfigure.id = Id_assigner.get_next_id(); subfigure.referenced_figure = figure; subfigure.init_for_figure(figure); return(subfigure); }
private void write_next_nodes_for(Subfigure subfigure, StringBuilder result) { foreach (Subfigure next_sunfigure in subfigure.next) { result.AppendFormat( "\"{0}\" -> \"{1}\"\n", subfigure.get_name(), next_sunfigure.get_name() ); } }
private void delete_connection_arrow_to(Subfigure next) { foreach ( Connection connection in connections_attachment.GetComponentsInChildren <Connection>() ) { if (connection.destination == next) { connection.destroy_object(); } } }
private void delete_all_connections_touching(Subfigure detached_subfigure) { foreach (Subfigure subfigure in subfigures) { if (detached_subfigure.next.Contains(subfigure)) { detached_subfigure.disconnect_from_next(subfigure); } if (subfigure.next.Contains(detached_subfigure)) { subfigure.disconnect_from_next(detached_subfigure); } } }
private void disconnect_subnode_from_this_builder(Subfigure subfigure) { subfigure.manual_figure_builder = null; subfigure.click_receiver = null; }
private void create_connection_arrow_to(Subfigure next) { Connection new_connection = connection_prefab.create(this, next); new_connection.transform.parent = connections_attachment; }
public void delete_subfigure(Subfigure subfigure) { delete_all_connections_touching(subfigure); subfigures.Remove(subfigure); subfigure.destroy_object(); }
private void position_subfigure(Subfigure subfigure) { subfigure.transform.position = get_position_of_last_subfigure() + subfigures_offset; }
public void on_click(Subfigure subfigure) { deselect_all(); select(subfigure); Mover_of_selected.instance.add_moved_thing(subfigure); }
private void select(Subfigure subfigure) { mark_object_as_selected(subfigure); selected_subfigures.Add(subfigure); }
private void connect_subnode_to_this_builder(Subfigure subfigure) { subfigure.manual_figure_builder = this; subfigure.click_receiver = this; }