public void PutStoneToCell(Stone stone, Cell cell) { cell.SetStone(stone); for (int i = 0; i < 8; i++) { if (CheckOneDirection(cell, stone, directions[i])) //チェックOKなら色を変える ChangeCell(cell, stone, directions[i]); } }
public void PutStoneToCell(Stone stone, Cell cell) { cell.SetStone(stone); for (int i = 0; i < 8; i++) { if (CheckOneDirection(cell, stone, directions[i])) { //チェックOKなら色を変える ChangeCell(cell, stone, directions[i]); } } }