void CenterPointUp(UserEvent callBack, UserAction action) { Cover.gameObject.SetActive(false); if (control.ExistContent(layout.DragContent)) { return; } layout.DragAuxiliary.RemoveContent(layout.DragContent); AddContent(layout.DragContent); layout.HideAllDocker(); layout.Refresh(); UIElement.Resize(layout.DragContent.Content); }
void CenterPointUp(EventCallBack callBack, UserAction action) { Cover.activeSelf = false; if (control.ExistContent(layout.DragContent)) { return; } layout.DragAuxiliary.RemoveContent(layout.DragContent); AddContent(layout.DragContent); layout.HideAllDocker(); layout.Refresh(); ModelElement.ScaleSize(layout.DragContent.Content); }
void HeadDragEnd(EventCallBack eventCall, UserAction action, Vector2 v) { if (!layout.LockLayout) { layout.HideAllDocker(); layout.DragEnd(action); } }