public void Write(ByteArray by) { by.WriteUShort(srv_uid); by.WriteUInt((uint)srv_type); by.WriteUInt(srv_ip); by.WriteUShort(srv_port); }
public void Write(ByteArray by) { by.WriteLong(item_idx); by.WriteLong(char_idx); by.WriteUInt((uint)type); by.WriteUShort((ushort)type); by.WriteUInt(ui_pos); by.WriteUInt(number); by.WriteLong(create_time); bin_content.Write(by); }
public void Write(ByteArray by) { by.WriteUInt((uint)srv_type); by.WriteUShort(srv_realm_idx); by.WriteUShort(srv_uid); srv_endpoint.Write(by); }
public override void Write(ByteArray by) { base.Write(by); by.WriteUInt(packet_idx); by.WriteUShort(data_verify); client_uid.Write(by); }
public void Write(ByteArray by) { int start_pos = by.Tail; by.WriteLong(char_idx); by.WriteUShort(spid); by.WriteString(char_name); by.WriteByte(char_type); by.WriteUShort(ws_id); by.WriteByte((byte)flags); by.WriteUInt(model_idx); by.WriteByte(job); by.WriteUShort(level); by.WriteUInt(exp); by.WriteUInt(gold); by.WriteUInt(coin); by.WriteUInt(vip_grade); by.WriteEmpty(200 - (by.Tail - start_pos)); }
public void Write(ByteArray by) { by.WriteLong(mail_idx); by.WriteByte((byte)mail_type); by.WriteLong(sender_idx); by.WriteString(sender_name); by.WriteLong(send_time); by.WriteInt(expire_time); by.WriteUInt(flags); by.WriteString(subject); }
public void Write(ByteArray by) { by.WriteLong(mail_idx); by.WriteByte((byte)mail_type); by.WriteUShort(spid); by.WriteLong(receiver_idx); by.WriteLong(sender_idx); by.WriteString(sender_name); by.WriteLong(send_time); by.WriteInt(expire_time); by.WriteInt(delivery_time); by.WriteUInt(flags); by.WriteString(subject); bin_mail_content.Write(by); }
public void Write(ByteArray by) { by.WriteLong(char_idx); by.WriteString(char_name); by.WriteByte(char_type); by.WriteUShort(spid); by.WriteUShort(ws_id); by.WriteUInt(scene_type_idx); by.WriteUInt(flags); by.WriteUInt(model_idx); by.WriteByte(job); by.WriteUShort(level); by.WriteUInt(exp); by.WriteUInt(gold); by.WriteUInt(coin); by.WriteUInt(vip_grade); }
public void Write(ByteArray by) { by.WriteUInt(ip); by.WriteUShort(port); }
public void Write(ByteArray by) { by.WriteByte((byte)type); by.WriteUInt(obj_type); by.WriteLong(obj_value); }
public void Write(ByteArray by) { by.WriteString(char_name); by.WriteByte(char_type); by.WriteInt(pos_x); by.WriteInt(pos_y); by.WriteUInt(flags); by.WriteUInt(model_idx); by.WriteByte(job); by.WriteUShort(level); by.WriteUInt(exp); by.WriteUInt(energy); by.WriteUInt(gold); by.WriteUInt(coin); by.WriteUInt(hp); by.WriteUInt(hp_max); by.WriteUInt(hurt); by.WriteUInt(range); by.WriteUInt(run_speed); by.WriteUInt(vip_grade); by.WriteUInt(vip_flags); }
public void Write(ByteArray by) { by.WriteUShort((ushort)type); by.WriteUInt(obj_type); by.WriteLong(obj_idx); }
public void Write(ByteArray by) { by.WriteLong(char_idx); by.WriteLong(account_index); by.WriteUShort(spid); by.WriteString(char_name); by.WriteByte(char_type); by.WriteUShort(ws_id); by.WriteUShort(ss_id); by.WriteUShort(fs_id); by.WriteInt(pos_x); by.WriteInt(pos_y); by.WriteUInt(scene_type_idx); by.WriteLong(scene_obj_idx); by.WriteUInt(flags); by.WriteUInt(model_idx); by.WriteByte(job); by.WriteUShort(level); by.WriteUInt(exp); by.WriteUInt(energy); by.WriteUInt(gold); by.WriteUInt(coin); by.WriteUInt(hp); by.WriteUInt(hp_max); by.WriteUInt(hurt); by.WriteUInt(range); by.WriteUInt(run_speed); by.WriteUInt(vip_grade); by.WriteUInt(vip_flags); by.WriteLong(time_last_login); by.WriteLong(time_last_logout); }