public static CCFiniteTimeAction actionsWithArray(CCFiniteTimeAction[] actions) { CCFiniteTimeAction cCFiniteTimeAction = actions[0]; for (int i = 1; i < (int)actions.Length; i++) { cCFiniteTimeAction = CCSpawn.actionOneTwo(cCFiniteTimeAction, actions[i]); } return(cCFiniteTimeAction); }
public override CCFiniteTimeAction reverse() { return(CCSpawn.actionOneTwo(m_pOne.reverse(), m_pTwo.reverse())); }