/// <summary> /// Sets a scene object whose GUI is to be displayed in the inspector. Clears any previous contents of the window. /// </summary> /// <param name="so">Scene object to inspect.</param> private void SetObjectToInspect(SceneObject so) { if (so == null) { return; } currentType = InspectorType.SceneObject; activeSO = so; inspectorScrollArea = new GUIScrollArea(ScrollBarType.ShowIfDoesntFit, ScrollBarType.NeverShow); scrollAreaHighlight = new GUITexture(Builtin.WhiteTexture); scrollAreaHighlight.SetTint(HIGHLIGHT_COLOR); scrollAreaHighlight.Active = false; GUI.AddElement(inspectorScrollArea); GUIPanel inspectorPanel = inspectorScrollArea.Layout.AddPanel(); inspectorLayout = inspectorPanel.AddLayoutY(); highlightPanel = inspectorPanel.AddPanel(-1); highlightPanel.AddElement(scrollAreaHighlight); // SceneObject fields CreateSceneObjectFields(); RefreshSceneObjectFields(true); // Components Component[] allComponents = so.GetComponents(); for (int i = 0; i < allComponents.Length; i++) { inspectorLayout.AddSpace(COMPONENT_SPACING); InspectorComponent data = new InspectorComponent(); data.uuid = allComponents[i].UUID; data.folded = false; data.foldout = new GUIToggle(allComponents[i].GetType().Name, EditorStyles.Foldout); data.foldout.AcceptsKeyFocus = false; SpriteTexture xBtnIcon = EditorBuiltin.GetEditorIcon(EditorIcon.X); data.removeBtn = new GUIButton(new GUIContent(xBtnIcon), GUIOption.FixedWidth(30)); data.title = inspectorLayout.AddLayoutX(); data.title.AddElement(data.foldout); data.title.AddElement(data.removeBtn); data.panel = inspectorLayout.AddPanel(); var persistentProperties = persistentData.GetProperties(allComponents[i].InstanceId); data.inspector = InspectorUtility.GetInspector(allComponents[i].GetType()); data.inspector.Initialize(data.panel, allComponents[i], persistentProperties); bool isExpanded = data.inspector.Persistent.GetBool(data.uuid + "_Expanded", true); data.foldout.Value = isExpanded; if (!isExpanded) { data.inspector.SetVisible(false); } Type curComponentType = allComponents[i].GetType(); data.foldout.OnToggled += (bool expanded) => OnComponentFoldoutToggled(data, expanded); data.removeBtn.OnClick += () => OnComponentRemoveClicked(curComponentType); inspectorComponents.Add(data); } inspectorLayout.AddFlexibleSpace(); UpdateDropAreas(); }
/// <summary> /// Sets a resource whose GUI is to be displayed in the inspector. Clears any previous contents of the window. /// </summary> /// <param name="resourcePath">Resource path relative to the project of the resource to inspect.</param> private void SetObjectToInspect(string resourcePath) { activeResourcePath = resourcePath; resourceInspectorInitialized = false; if (!ProjectLibrary.Exists(resourcePath)) { return; } ResourceMeta meta = ProjectLibrary.GetMeta(resourcePath); if (meta == null) { return; } Type resourceType = meta.Type; currentType = InspectorType.Resource; resourceInspectorInitialized = true; inspectorScrollArea = new GUIScrollArea(ScrollBarType.ShowIfDoesntFit, ScrollBarType.NeverShow); GUI.AddElement(inspectorScrollArea); inspectorLayout = inspectorScrollArea.Layout; GUIPanel titlePanel = inspectorLayout.AddPanel(); titlePanel.SetHeight(RESOURCE_TITLE_HEIGHT); GUILayoutY titleLayout = titlePanel.AddLayoutY(); titleLayout.SetPosition(PADDING, PADDING); string name = Path.GetFileNameWithoutExtension(resourcePath); string type = resourceType.Name; LocString title = new LocEdString(name + " (" + type + ")"); GUILabel titleLabel = new GUILabel(title); titleLayout.AddFlexibleSpace(); GUILayoutX titleLabelLayout = titleLayout.AddLayoutX(); titleLabelLayout.AddElement(titleLabel); titleLayout.AddFlexibleSpace(); GUIPanel titleBgPanel = titlePanel.AddPanel(1); GUITexture titleBg = new GUITexture(null, EditorStylesInternal.InspectorTitleBg); titleBgPanel.AddElement(titleBg); inspectorLayout.AddSpace(COMPONENT_SPACING); inspectorResource = new InspectorResource(); inspectorResource.mainPanel = inspectorLayout.AddPanel(); inspectorLayout.AddFlexibleSpace(); inspectorResource.previewPanel = inspectorLayout.AddPanel(); var persistentProperties = persistentData.GetProperties(meta.UUID.ToString()); inspectorResource.inspector = InspectorUtility.GetInspector(resourceType); inspectorResource.inspector.Initialize(inspectorResource.mainPanel, inspectorResource.previewPanel, activeResourcePath, persistentProperties); }