/// <summary> /// Recreates all the GUI elements used by this inspector. /// </summary> private void BuildGUI() { Layout.Clear(); normalsField = new GUIToggleField(new LocEdString("Import Normals")); tangentsField = new GUIToggleField(new LocEdString("Import Tangents")); skinField = new GUIToggleField(new LocEdString("Import Skin")); blendShapesField = new GUIToggleField(new LocEdString("Import Blend Shapes")); animationField = new GUIToggleField(new LocEdString("Import Animation")); scaleField = new GUIFloatField(new LocEdString("Scale")); cpuCachedField = new GUIToggleField(new LocEdString("CPU cached")); collisionMeshTypeField = new GUIEnumField(typeof(CollisionMeshType), new LocEdString("Collision mesh")); keyFrameReductionField = new GUIToggleField(new LocEdString("Keyframe Reduction")); rootMotionField = new GUIToggleField(new LocEdString("Import root motion")); normalsField.OnChanged += x => importOptions.ImportNormals = x; tangentsField.OnChanged += x => importOptions.ImportTangents = x; skinField.OnChanged += x => importOptions.ImportSkin = x; blendShapesField.OnChanged += x => importOptions.ImportBlendShapes = x; animationField.OnChanged += x => importOptions.ImportAnimation = x; scaleField.OnChanged += x => importOptions.ImportScale = x; cpuCachedField.OnChanged += x => importOptions.CpuCached = x; collisionMeshTypeField.OnSelectionChanged += x => importOptions.CollisionMeshType = (CollisionMeshType)x; keyFrameReductionField.OnChanged += x => importOptions.ReduceKeyFrames = x; rootMotionField.OnChanged += x => importOptions.ImportRootMotion = x; Layout.AddElement(normalsField); Layout.AddElement(tangentsField); Layout.AddElement(skinField); Layout.AddElement(blendShapesField); Layout.AddElement(animationField); Layout.AddElement(scaleField); Layout.AddElement(cpuCachedField); Layout.AddElement(collisionMeshTypeField); Layout.AddElement(keyFrameReductionField); Layout.AddElement(rootMotionField); splitInfos = importOptions.AnimationSplits; animSplitInfoField = GUIArrayField <AnimationSplitInfo, AnimSplitArrayRow> .Create( new LocEdString("Animation splits"), splitInfos, Layout); animSplitInfoField.OnChanged += x => { splitInfos = x; }; animSplitInfoField.IsExpanded = Persistent.GetBool("animSplitInfos_Expanded"); animSplitInfoField.OnExpand += x => Persistent.SetBool("animSplitInfos_Expanded", x); Layout.AddSpace(10); reimportButton = new GUIReimportButton(InspectedResourcePath, Layout, () => { importOptions.AnimationSplits = splitInfos; ProjectLibrary.Reimport(InspectedResourcePath, importOptions, true); }); UpdateGUIValues(); }
/// <summary> /// Recreates all the GUI elements used by this inspector. /// </summary> private void BuildGUI() { Layout.Clear(); normalsField = new GUIToggleField(new LocEdString("Import Normals")); tangentsField = new GUIToggleField(new LocEdString("Import Tangents")); skinField = new GUIToggleField(new LocEdString("Import Skin")); blendShapesField = new GUIToggleField(new LocEdString("Import Blend Shapes")); animationField = new GUIToggleField(new LocEdString("Import Animation")); scaleField = new GUIFloatField(new LocEdString("Scale")); cpuCachedField = new GUIToggleField(new LocEdString("CPU cached")); collisionMeshTypeField = new GUIEnumField(typeof(CollisionMeshType), new LocEdString("Collision mesh")); keyFrameReductionField = new GUIToggleField(new LocEdString("Keyframe Reduction")); rootMotionField = new GUIToggleField(new LocEdString("Import root motion")); reimportButton = new GUIButton(new LocEdString("Reimport")); normalsField.OnChanged += x => importOptions.ImportNormals = x; tangentsField.OnChanged += x => importOptions.ImportTangents = x; skinField.OnChanged += x => importOptions.ImportSkin = x; blendShapesField.OnChanged += x => importOptions.ImportBlendShapes = x; animationField.OnChanged += x => importOptions.ImportAnimation = x; scaleField.OnChanged += x => importOptions.ImportScale = x; cpuCachedField.OnChanged += x => importOptions.CpuCached = x; collisionMeshTypeField.OnSelectionChanged += x => importOptions.CollisionMeshType = (CollisionMeshType)x; keyFrameReductionField.OnChanged += x => importOptions.ReduceKeyFrames = x; rootMotionField.OnChanged += x => importOptions.ImportRootMotion = x; reimportButton.OnClick += TriggerReimport; Layout.AddElement(normalsField); Layout.AddElement(tangentsField); Layout.AddElement(skinField); Layout.AddElement(blendShapesField); Layout.AddElement(animationField); Layout.AddElement(scaleField); Layout.AddElement(cpuCachedField); Layout.AddElement(collisionMeshTypeField); Layout.AddElement(keyFrameReductionField); Layout.AddElement(rootMotionField); splitInfos = importOptions.AnimationSplits; animSplitInfoField = GUIArrayField <AnimationSplitInfo, AnimSplitArrayRow> .Create( new LocEdString("Animation splits"), splitInfos, Layout); animSplitInfoField.OnChanged += x => { splitInfos = x; }; animSplitInfoField.IsExpanded = Persistent.GetBool("animSplitInfos_Expanded"); animSplitInfoField.OnExpand += x => Persistent.SetBool("animSplitInfos_Expanded", x); Layout.AddSpace(10); GUILayout reimportButtonLayout = Layout.AddLayoutX(); reimportButtonLayout.AddFlexibleSpace(); reimportButtonLayout.AddElement(reimportButton); }
/// <inheritoc/> protected internal override void Initialize(int layoutIndex) { if (property != null) { guiField = new GUIToggleField(new GUIContent(title)); guiField.OnChanged += OnFieldValueChanged; layout.AddElement(layoutIndex, guiField); } }
/// <summary> /// Recreates all the GUI elements used by this inspector. /// </summary> private void BuildGUI() { Layout.Clear(); fontSizes = GUIArrayField <int, FontSizeArrayRow> .Create( new LocEdString("Font sizes"), importOptions.FontSizes, Layout); fontSizes.OnChanged += x => importOptions.FontSizes = x; fontSizes.IsExpanded = Persistent.GetBool("fontSizes_Expanded"); fontSizes.OnExpand += x => Persistent.SetBool("fontSizes_Expanded", x); charRanges = GUIArrayField <CharRange, CharRangeArrayRow> .Create( new LocEdString("Character ranges"), importOptions.CharIndexRanges, Layout); charRanges.OnChanged += x => importOptions.CharIndexRanges = x; charRanges.IsExpanded = Persistent.GetBool("charRanges_Expanded"); charRanges.OnExpand += x => Persistent.SetBool("charRanges_Expanded", x); renderModeField = new GUIEnumField(typeof(FontRenderMode), new LocEdString("Render mode")); renderModeField.OnSelectionChanged += x => importOptions.RenderMode = (FontRenderMode)x; boldField = new GUIToggleField(new LocEdString("Bold")); boldField.OnChanged += x => importOptions.Bold = x; italicField = new GUIToggleField(new LocEdString("Italic")); italicField.OnChanged += x => importOptions.Italic = x; dpiField = new GUIIntField(new LocEdString("DPI")); dpiField.OnChanged += x => importOptions.Dpi = x; reimportButton = new GUIButton(new LocEdString("Reimport")); reimportButton.OnClick += TriggerReimport; Layout.AddElement(renderModeField); Layout.AddElement(boldField); Layout.AddElement(italicField); Layout.AddElement(dpiField); Layout.AddSpace(10); GUILayout reimportButtonLayout = Layout.AddLayoutX(); reimportButtonLayout.AddFlexibleSpace(); reimportButtonLayout.AddElement(reimportButton); }
/// <summary> /// Recreates all the GUI elements used by this inspector. /// </summary> private void BuildGUI() { Layout.Clear(); fontSizes = GUIArrayField <int, FontSizeArrayRow> .Create( new LocEdString("Font sizes"), importOptions.FontSizes, Layout); fontSizes.OnChanged += x => importOptions.FontSizes = x; fontSizes.IsExpanded = Persistent.GetBool("fontSizes_Expanded"); fontSizes.OnExpand += x => Persistent.SetBool("fontSizes_Expanded", x); charRanges = GUIArrayField <CharRange, CharRangeArrayRow> .Create( new LocEdString("Character ranges"), importOptions.CharIndexRanges, Layout); charRanges.OnChanged += x => importOptions.CharIndexRanges = x; charRanges.IsExpanded = Persistent.GetBool("charRanges_Expanded"); charRanges.OnExpand += x => Persistent.SetBool("charRanges_Expanded", x); renderModeField = new GUIEnumField(typeof(FontRenderMode), new LocEdString("Render mode")); renderModeField.OnSelectionChanged += x => importOptions.RenderMode = (FontRenderMode)x; boldField = new GUIToggleField(new LocEdString("Bold")); boldField.OnChanged += x => importOptions.Bold = x; italicField = new GUIToggleField(new LocEdString("Italic")); italicField.OnChanged += x => importOptions.Italic = x; dpiField = new GUIIntField(new LocEdString("DPI")); dpiField.OnChanged += x => importOptions.Dpi = x; Layout.AddElement(renderModeField); Layout.AddElement(boldField); Layout.AddElement(italicField); Layout.AddElement(dpiField); Layout.AddSpace(10); reimportButton = new GUIReimportButton(InspectedResourcePath, Layout, () => { ProjectLibrary.Reimport(InspectedResourcePath, importOptions, true); }); UpdateGUIValues(); }
/// <summary> /// Builds GUI for the specified GUI element style. /// </summary> /// <param name="layout">Layout to append the GUI elements to.</param> /// <param name="depth">Determines the depth at which the element is rendered.</param> public void BuildGUI(GUILayout layout, int depth) { short backgroundDepth = (short)(Inspector.START_BACKGROUND_DEPTH - depth - 1); string bgPanelStyle = depth % 2 == 0 ? EditorStylesInternal.InspectorContentBgAlternate : EditorStylesInternal.InspectorContentBg; GUIToggle foldout = new GUIToggle(new LocEdString("Style"), EditorStyles.Foldout); foldout.AcceptsKeyFocus = false; GUITexture inspectorContentBg = new GUITexture(null, bgPanelStyle); layout.AddElement(foldout); GUIPanel panel = layout.AddPanel(); GUIPanel backgroundPanel = panel.AddPanel(backgroundDepth); backgroundPanel.AddElement(inspectorContentBg); GUILayoutX guiIndentLayoutX = panel.AddLayoutX(); guiIndentLayoutX.AddSpace(IndentAmount); GUILayoutY guiIndentLayoutY = guiIndentLayoutX.AddLayoutY(); guiIndentLayoutY.AddSpace(IndentAmount); GUILayoutY contentLayout = guiIndentLayoutY.AddLayoutY(); guiIndentLayoutY.AddSpace(IndentAmount); guiIndentLayoutX.AddSpace(IndentAmount); fontField = new GUIResourceField(typeof(Font), new LocEdString("Font")); fontSizeField = new GUIIntField(new LocEdString("Font size")); horzAlignField = new GUIEnumField(typeof(TextHorzAlign), new LocEdString("Horizontal alignment")); vertAlignField = new GUIEnumField(typeof(TextVertAlign), new LocEdString("Vertical alignment")); imagePositionField = new GUIEnumField(typeof(GUIImagePosition), new LocEdString("Image position")); wordWrapField = new GUIToggleField(new LocEdString("Word wrap")); contentLayout.AddElement(fontField); contentLayout.AddElement(fontSizeField); contentLayout.AddElement(horzAlignField); contentLayout.AddElement(vertAlignField); contentLayout.AddElement(imagePositionField); contentLayout.AddElement(wordWrapField); normalGUI.BuildGUI(new LocEdString("Normal"), contentLayout); hoverGUI.BuildGUI(new LocEdString("Hover"), contentLayout); activeGUI.BuildGUI(new LocEdString("Active"), contentLayout); focusedGUI.BuildGUI(new LocEdString("Focused"), contentLayout); normalOnGUI.BuildGUI(new LocEdString("NormalOn"), contentLayout); hoverOnGUI.BuildGUI(new LocEdString("HoverOn"), contentLayout); activeOnGUI.BuildGUI(new LocEdString("ActiveOn"), contentLayout); focusedOnGUI.BuildGUI(new LocEdString("FocusedOn"), contentLayout); borderGUI = new RectOffsetGUI(new LocEdString("Border"), contentLayout); marginsGUI = new RectOffsetGUI(new LocEdString("Margins"), contentLayout); contentOffsetGUI = new RectOffsetGUI(new LocEdString("Content offset"), contentLayout); fixedWidthField = new GUIToggleField(new LocEdString("Fixed width")); widthField = new GUIIntField(new LocEdString("Width")); minWidthField = new GUIIntField(new LocEdString("Min. width")); maxWidthField = new GUIIntField(new LocEdString("Max. width")); fixedHeightField = new GUIToggleField(new LocEdString("Fixed height")); heightField = new GUIIntField(new LocEdString("Height")); minHeightField = new GUIIntField(new LocEdString("Min. height")); maxHeightField = new GUIIntField(new LocEdString("Max. height")); contentLayout.AddElement(fixedWidthField); contentLayout.AddElement(widthField); contentLayout.AddElement(minWidthField); contentLayout.AddElement(maxWidthField); contentLayout.AddElement(fixedHeightField); contentLayout.AddElement(heightField); contentLayout.AddElement(minHeightField); contentLayout.AddElement(maxHeightField); foldout.OnToggled += x => { panel.Active = x; isExpanded = x; }; fontField.OnChanged += x => { Font font = Resources.Load <Font>(x.UUID); GetStyle().Font = font; MarkAsModified(); ConfirmModify(); }; fontSizeField.OnChanged += x => { GetStyle().FontSize = x; MarkAsModified(); }; fontSizeField.OnFocusLost += ConfirmModify; fontSizeField.OnConfirmed += ConfirmModify; horzAlignField.OnSelectionChanged += x => { GetStyle().TextHorzAlign = (TextHorzAlign)x; MarkAsModified(); ConfirmModify(); }; vertAlignField.OnSelectionChanged += x => { GetStyle().TextVertAlign = (TextVertAlign)x; MarkAsModified(); ConfirmModify(); }; imagePositionField.OnSelectionChanged += x => { GetStyle().ImagePosition = (GUIImagePosition)x; MarkAsModified(); ConfirmModify(); }; wordWrapField.OnChanged += x => { GetStyle().WordWrap = x; MarkAsModified(); ConfirmModify(); }; normalGUI.OnChanged += x => { GetStyle().Normal = x; MarkAsModified(); ConfirmModify(); }; hoverGUI.OnChanged += x => { GetStyle().Hover = x; MarkAsModified(); ConfirmModify(); }; activeGUI.OnChanged += x => { GetStyle().Active = x; MarkAsModified(); ConfirmModify(); }; focusedGUI.OnChanged += x => { GetStyle().Focused = x; MarkAsModified(); ConfirmModify(); }; normalOnGUI.OnChanged += x => { GetStyle().NormalOn = x; MarkAsModified(); ConfirmModify(); }; hoverOnGUI.OnChanged += x => { GetStyle().HoverOn = x; MarkAsModified(); ConfirmModify(); }; activeOnGUI.OnChanged += x => { GetStyle().ActiveOn = x; MarkAsModified(); ConfirmModify(); }; focusedOnGUI.OnChanged += x => { GetStyle().FocusedOn = x; MarkAsModified(); ConfirmModify(); }; borderGUI.OnChanged += x => { GetStyle().Border = x; MarkAsModified(); }; marginsGUI.OnChanged += x => { GetStyle().Margins = x; MarkAsModified(); }; contentOffsetGUI.OnChanged += x => { GetStyle().ContentOffset = x; MarkAsModified(); }; borderGUI.OnConfirmed += ConfirmModify; marginsGUI.OnConfirmed += ConfirmModify; contentOffsetGUI.OnConfirmed += ConfirmModify; fixedWidthField.OnChanged += x => { GetStyle().FixedWidth = x; MarkAsModified(); ConfirmModify(); }; widthField.OnChanged += x => GetStyle().Width = x; widthField.OnFocusLost += ConfirmModify; widthField.OnConfirmed += ConfirmModify; minWidthField.OnChanged += x => GetStyle().MinWidth = x; minWidthField.OnFocusLost += ConfirmModify; minWidthField.OnConfirmed += ConfirmModify; maxWidthField.OnChanged += x => GetStyle().MaxWidth = x; maxWidthField.OnFocusLost += ConfirmModify; maxWidthField.OnConfirmed += ConfirmModify; fixedHeightField.OnChanged += x => { GetStyle().FixedHeight = x; MarkAsModified(); ConfirmModify(); }; heightField.OnChanged += x => GetStyle().Height = x; heightField.OnFocusLost += ConfirmModify; heightField.OnConfirmed += ConfirmModify; minHeightField.OnChanged += x => GetStyle().MinHeight = x; minHeightField.OnFocusLost += ConfirmModify; minHeightField.OnConfirmed += ConfirmModify; maxHeightField.OnChanged += x => GetStyle().MaxHeight = x; maxHeightField.OnFocusLost += ConfirmModify; maxHeightField.OnConfirmed += ConfirmModify; foldout.Value = isExpanded; panel.Active = isExpanded; }
/// <inheritdoc/> protected override GUILayoutX CreateGUI(GUILayoutY layout) { AnimationSplitInfo rowSplitInfo = GetValue <AnimationSplitInfo>(); if (rowSplitInfo == null) { rowSplitInfo = new AnimationSplitInfo(); SetValue(rowSplitInfo); } GUILayoutX titleLayout = layout.AddLayoutX(); GUILayoutX contentLayout = layout.AddLayoutX(); GUILabel title = new GUILabel(new LocEdString(SeqIndex + ". ")); nameField = new GUITextField(new LocEdString("Name"), 40, false, "", GUIOption.FixedWidth(160)); startFrameField = new GUIIntField(new LocEdString("Start"), 40, "", GUIOption.FixedWidth(80)); endFrameField = new GUIIntField(new LocEdString("End"), 40, "", GUIOption.FixedWidth(80)); isAdditiveField = new GUIToggleField(new LocEdString("Is additive"), 50, "", GUIOption.FixedWidth(80)); startFrameField.SetRange(0, int.MaxValue); endFrameField.SetRange(0, int.MaxValue); titleLayout.AddElement(title); titleLayout.AddElement(nameField); titleLayout.AddFlexibleSpace(); contentLayout.AddSpace(10); contentLayout.AddElement(startFrameField); contentLayout.AddSpace(5); contentLayout.AddElement(endFrameField); contentLayout.AddSpace(5); contentLayout.AddElement(isAdditiveField); nameField.OnChanged += x => { AnimationSplitInfo splitInfo = GetValue <AnimationSplitInfo>(); splitInfo.Name = x; MarkAsModified(); }; nameField.OnFocusLost += ConfirmModify; nameField.OnConfirmed += ConfirmModify; startFrameField.OnChanged += x => { AnimationSplitInfo splitInfo = GetValue <AnimationSplitInfo>(); splitInfo.StartFrame = x; MarkAsModified(); }; startFrameField.OnFocusLost += ConfirmModify; startFrameField.OnConfirmed += ConfirmModify; endFrameField.OnChanged += x => { AnimationSplitInfo splitInfo = GetValue <AnimationSplitInfo>(); splitInfo.EndFrame = x; MarkAsModified(); }; endFrameField.OnFocusLost += ConfirmModify; endFrameField.OnConfirmed += ConfirmModify; isAdditiveField.OnChanged += x => { AnimationSplitInfo splitInfo = GetValue <AnimationSplitInfo>(); splitInfo.IsAdditive = x; MarkAsModified(); ConfirmModify(); }; return(titleLayout); }
/// <summary> /// (Re)creates GUI with platform-specific options. /// </summary> private void BuildPlatformOptionsGUI() { optionsScrollArea.Layout.Clear(); GUILayout layout = optionsScrollArea.Layout; PlatformInfo platformInfo = BuildManager.GetPlatformInfo(selectedPlatform); GUILabel options = new GUILabel(new LocEdString("Platform options"), EditorStyles.LabelCentered); GUIResourceField sceneField = new GUIResourceField(typeof(Prefab), new LocEdString("Startup scene")); GUIToggleField debugToggle = new GUIToggleField(new LocEdString("Debug")); GUIToggleField fullscreenField = new GUIToggleField(new LocEdString("Fullscreen")); GUIIntField widthField = new GUIIntField(new LocEdString("Window width")); GUIIntField heightField = new GUIIntField(new LocEdString("Window height")); GUITextField definesField = new GUITextField(new LocEdString("Defines")); layout.AddSpace(5); layout.AddElement(options); layout.AddSpace(5); layout.AddElement(sceneField); layout.AddElement(debugToggle); layout.AddElement(fullscreenField); layout.AddElement(widthField); layout.AddElement(heightField); layout.AddSpace(5); layout.AddElement(definesField); layout.AddSpace(5); sceneField.ValueRef = platformInfo.MainScene; debugToggle.Value = platformInfo.Debug; definesField.Value = platformInfo.Defines; fullscreenField.Value = platformInfo.Fullscreen; widthField.Value = platformInfo.WindowedWidth; heightField.Value = platformInfo.WindowedHeight; if (platformInfo.Fullscreen) { widthField.Active = false; heightField.Active = false; } sceneField.OnChanged += x => platformInfo.MainScene = x.As <Prefab>(); debugToggle.OnChanged += x => platformInfo.Debug = x; definesField.OnChanged += x => platformInfo.Defines = x; fullscreenField.OnChanged += x => { widthField.Active = !x; heightField.Active = !x; platformInfo.Fullscreen = x; }; widthField.OnChanged += x => platformInfo.WindowedWidth = x; heightField.OnChanged += x => platformInfo.WindowedHeight = x; switch (platformInfo.Type) { case PlatformType.Windows: { WinPlatformInfo winPlatformInfo = (WinPlatformInfo)platformInfo; GUITextField titleField = new GUITextField(new LocEdString("Title")); layout.AddElement(titleField); layout.AddSpace(5); GUITextureField iconField = new GUITextureField(new LocEdString("Icon")); layout.AddElement(iconField); titleField.Value = winPlatformInfo.TitleText; iconField.TextureRef = winPlatformInfo.Icon; titleField.OnChanged += x => winPlatformInfo.TitleText = x; iconField.OnChanged += x => winPlatformInfo.Icon = x.As <Texture>(); } break; } }
/// <summary> /// Creates GUI elements for fields common to all joints. /// </summary> protected virtual void BuildGUI(Joint joint, bool showOffsets) { this.showOffsets = showOffsets; targetField = new GUIGameObjectField(typeof(Rigidbody), new LocEdString("Target")); anchorField = new GUIGameObjectField(typeof(Rigidbody), new LocEdString("Anchor")); if (showOffsets) { targetOffsetField = new GUIVector3Field(new LocEdString("Target offset")); anchorOffsetField = new GUIVector3Field(new LocEdString("Anchor offset")); } breakForceField = new GUIFloatField(new LocEdString("Break force")); breakTorqueField = new GUIFloatField(new LocEdString("Break torque")); collisionField = new GUIToggleField(new LocEdString("Enable collision")); targetField.OnChanged += x => { joint.SetBody(JointBody.Target, (Rigidbody)x); MarkAsModified(); ConfirmModify(); }; anchorField.OnChanged += x => { joint.SetBody(JointBody.Anchor, (Rigidbody)x); MarkAsModified(); ConfirmModify(); }; if (showOffsets) { targetOffsetField.OnValueChanged += x => { joint.SetTransform(JointBody.Target, x, joint.GetRotation(JointBody.Target)); MarkAsModified(); }; targetOffsetField.OnFocusLost += ConfirmModify; targetOffsetField.OnConfirm += x => ConfirmModify(); anchorOffsetField.OnValueChanged += x => { joint.SetTransform(JointBody.Anchor, x, joint.GetRotation(JointBody.Anchor)); MarkAsModified(); }; anchorOffsetField.OnFocusLost += ConfirmModify; anchorOffsetField.OnConfirm += x => ConfirmModify(); } breakForceField.OnChanged += x => { joint.BreakForce = x; MarkAsModified(); }; breakForceField.OnFocusLost += ConfirmModify; breakForceField.OnConfirmed += ConfirmModify; breakTorqueField.OnChanged += x => { joint.BreakTorque = x; MarkAsModified(); }; breakTorqueField.OnFocusLost += ConfirmModify; breakTorqueField.OnConfirmed += ConfirmModify; collisionField.OnChanged += x => { joint.EnableCollision = x; MarkAsModified(); ConfirmModify(); }; Layout.AddElement(targetField); if (showOffsets) { Layout.AddElement(targetOffsetField); } Layout.AddElement(anchorField); if (showOffsets) { Layout.AddElement(anchorOffsetField); } Layout.AddElement(breakForceField); Layout.AddElement(breakTorqueField); Layout.AddElement(collisionField); }
private void OnInitialize() { GUIToggle projectFoldout = new GUIToggle(new LocEdString("Project"), EditorStyles.Foldout); GUIToggle editorFoldout = new GUIToggle(new LocEdString("Editor"), EditorStyles.Foldout); projectFoldout.AcceptsKeyFocus = false; editorFoldout.AcceptsKeyFocus = false; defaultHandleSizeField = new GUIFloatField(new LocEdString("Handle size"), 200); defaultHandleSizeField.OnChanged += (x) => { EditorSettings.DefaultHandleSize = x; }; autoLoadLastProjectField = new GUIToggleField(new LocEdString("Automatically load last project"), 200); autoLoadLastProjectField.OnChanged += (x) => { EditorSettings.AutoLoadLastProject = x; }; CodeEditorType[] availableEditors = CodeEditor.AvailableEditors; Array.Resize(ref availableEditors, availableEditors.Length + 1); availableEditors[availableEditors.Length - 1] = CodeEditorType.None; string[] availableEditorNames = new string[availableEditors.Length]; for (int i = 0; i < availableEditors.Length; i++) { availableEditorNames[i] = Enum.GetName(typeof(CodeEditorType), availableEditors[i]); } codeEditorField = new GUIListBoxField(availableEditorNames, new LocEdString("Code editor"), 200); codeEditorField.OnSelectionChanged += x => { EditorSettings.SetInt(ActiveCodeEditorKey, (int)availableEditors[x]); CodeEditor.ActiveEditor = availableEditors[x]; }; fpsLimitField = new GUIIntField(new LocEdString("FPS limit"), 200); fpsLimitField.OnConfirmed += () => EditorSettings.FPSLimit = fpsLimitField.Value; fpsLimitField.OnFocusLost += () => EditorSettings.FPSLimit = fpsLimitField.Value; mouseSensitivityField = new GUISliderField(0.2f, 2.0f, new LocEdString("Mouse sensitivity")); mouseSensitivityField.OnChanged += (x) => EditorSettings.MouseSensitivity = x; GUILayout mainLayout = GUI.AddLayoutY(); mainLayout.AddElement(projectFoldout); GUILayout projectLayoutOuterY = mainLayout.AddLayoutY(); projectLayoutOuterY.AddSpace(5); GUILayout projectLayoutOuterX = projectLayoutOuterY.AddLayoutX(); projectLayoutOuterX.AddSpace(5); GUILayout projectLayout = projectLayoutOuterX.AddLayoutY(); projectLayoutOuterX.AddSpace(5); projectLayoutOuterY.AddSpace(5); mainLayout.AddElement(editorFoldout); GUILayout editorLayoutOuterY = mainLayout.AddLayoutY(); editorLayoutOuterY.AddSpace(5); GUILayout editorLayoutOuterX = editorLayoutOuterY.AddLayoutX(); editorLayoutOuterX.AddSpace(5); GUILayout editorLayout = editorLayoutOuterX.AddLayoutY(); editorLayoutOuterX.AddSpace(5); editorLayoutOuterY.AddSpace(5); mainLayout.AddFlexibleSpace(); editorLayout.AddElement(defaultHandleSizeField); editorLayout.AddElement(autoLoadLastProjectField); editorLayout.AddElement(codeEditorField); editorLayout.AddElement(fpsLimitField); editorLayout.AddElement(mouseSensitivityField); projectFoldout.Value = true; editorFoldout.Value = true; projectFoldout.OnToggled += (x) => projectLayout.Active = x; editorFoldout.OnToggled += (x) => editorLayout.Active = x; }
private static extern void Internal_CreateInstance(GUIToggleField instance, ref GUIContent title, int titleWidth, string style, GUIOption[] options, bool withTitle);