public void Start() { _VideoTimer.Reset(); _Finished = false; //CVideo.VdSkip(_VideoStream, 0f, 0f); _VideoTimer.Start(); CVideo.Resume(_VideoStream); }
public void Resume() { if (_VideoStream == null) { return; } CVideo.Resume(_VideoStream); _VideoTimer.Start(); }
public void Resume(CVideoStream stream) { try { CVideo.Resume(stream); } catch (NotSupportedException e) { CLog.Error($"Clould not resume the background video: {e.Message}"); } }
public void Start() { _VideoTimer.Reset(); _Finished = false; if (_VideoStream == null) { return; } //CVideo.VdSkip(_VideoStream, 0f, 0f); _VideoTimer.Start(); CVideo.Resume(_VideoStream); }
public void PreLoad() { if (!_Loaded || _VideoStream == null) { return; } bool paused = _VideoTimer.IsRunning; if (paused) { CVideo.Resume(_VideoStream); } float videoTime = 0f; while (_VideoStream.Texture == null && videoTime < 1f) { CVideo.GetFrame(_VideoStream, 0); videoTime += 0.05f; } if (paused) { CVideo.Pause(_VideoStream); } }
public void Resume() { CVideo.Resume(_VideoStream); _VideoTimer.Start(); }
public void Resume(CVideoStream stream) { CVideo.Resume(stream); }