/// <summary> /// Determine if next cell is walkable with final determination if vehicle is in cell or not /// </summary> /// <param name="__result"></param> /// <param name="___pawn"></param> /// <param name="nextCell"></param> public static void IsVehicleInNextCell(ref bool __result, Pawn ___pawn, Pawn_PathFollower __instance) { if (!__result) { //Peek 2 nodes ahead to avoid collision last second __result = (__instance.curPath.NodesLeftCount > 1 && PathingHelper.VehicleInCell(___pawn.Map, __instance.curPath.Peek(1))) || (__instance.curPath.NodesLeftCount > 2 && PathingHelper.VehicleInCell(___pawn.Map, __instance.curPath.Peek(2))); } }
/// <summary> /// Intercepts FloatMenuMakerMap call to restrict by size and call through to custom water based pathing requirements /// </summary> /// <param name="clickCell"></param> /// <param name="pawn"></param> /// <param name="__result"></param> /// <returns></returns> public static bool GotoLocationShips(IntVec3 clickCell, Pawn pawn, ref FloatMenuOption __result) { if (pawn is VehiclePawn vehicle) { if (vehicle.Faction != Faction.OfPlayer || !vehicle.CanMoveFinal) { return(false); } if (VehicleMod.settings.main.fullVehiclePathing && vehicle.LocationRestrictedBySize(clickCell)) { Messages.Message("VehicleCannotFit".Translate(), MessageTypeDefOf.RejectInput); return(false); } if (vehicle.CompFueledTravel != null && vehicle.CompFueledTravel.EmptyTank) { Messages.Message("VehicleOutOfFuel".Translate(), MessageTypeDefOf.RejectInput); return(false); } Debug.Message("-> " + clickCell + " | " + vehicle.Map.terrainGrid.TerrainAt(clickCell).LabelCap + " | " + vehicle.Map.GetCachedMapComponent <VehicleMapping>().VehiclePathGrid.CalculatedCostAt(clickCell) + " - " + vehicle.Map.GetCachedMapComponent <VehicleMapping>().VehiclePathGrid.pathGrid[vehicle.Map.cellIndices.CellToIndex(clickCell)]); if (vehicle.IsBoat() && !VehicleMod.settings.debug.debugDisableWaterPathing) { int num = GenRadial.NumCellsInRadius(2.9f); int i = 0; IntVec3 curLoc; while (i < num) { curLoc = GenRadial.RadialPattern[i] + clickCell; if (GenGridVehicles.Standable(curLoc, vehicle.Map)) { if (curLoc == vehicle.Position || vehicle.beached) { __result = null; return(false); } if (!ShipReachabilityUtility.CanReachShip(vehicle, curLoc, PathEndMode.OnCell, Danger.Deadly, false, TraverseMode.ByPawn)) { Debug.Message($"Cant Reach {curLoc} with {vehicle.Label}"); __result = new FloatMenuOption("CannotSailToCell".Translate(), null, MenuOptionPriority.Default, null, null, 0f, null, null); return(false); } Action action = delegate() { Job job = new Job(JobDefOf.Goto, curLoc); if (vehicle.Map.exitMapGrid.IsExitCell(Verse.UI.MouseCell())) { job.exitMapOnArrival = true; } else if (!vehicle.Map.IsPlayerHome && !vehicle.Map.exitMapGrid.MapUsesExitGrid && CellRect.WholeMap(vehicle.Map).IsOnEdge(Verse.UI.MouseCell(), 3) && vehicle.Map.Parent.GetComponent <FormCaravanComp>() != null && MessagesRepeatAvoider.MessageShowAllowed("MessagePlayerTriedToLeaveMapViaExitGrid-" + vehicle.Map.uniqueID, 60f)) { FormCaravanComp component = vehicle.Map.Parent.GetComponent <FormCaravanComp>(); if (component.CanFormOrReformCaravanNow) { Messages.Message("MessagePlayerTriedToLeaveMapViaExitGrid_CanReform".Translate(), vehicle.Map.Parent, MessageTypeDefOf.RejectInput, false); } else { Messages.Message("MessagePlayerTriedToLeaveMapViaExitGrid_CantReform".Translate(), vehicle.Map.Parent, MessageTypeDefOf.RejectInput, false); } } if (vehicle.jobs.TryTakeOrderedJob(job, JobTag.Misc)) { MoteMaker.MakeStaticMote(curLoc, vehicle.Map, ThingDefOf.Mote_FeedbackGoto, 1f); } }; __result = new FloatMenuOption("GoHere".Translate(), action, MenuOptionPriority.GoHere, null, null, 0f, null, null) { autoTakeable = true, autoTakeablePriority = 10f }; return(false); } else { i++; } } } else { int num = GenRadial.NumCellsInRadius(2.9f); int i = 0; IntVec3 curLoc; while (i < num) { curLoc = GenRadial.RadialPattern[i] + clickCell; if (GenGrid.Standable(curLoc, pawn.Map)) { if (curLoc == pawn.Position) { __result = null; return(false); } if (!ReachabilityUtility.CanReach(pawn, curLoc, PathEndMode.OnCell, Danger.Deadly, false)) { Debug.Message($"Cant Reach {curLoc} with {vehicle.Label}"); __result = new FloatMenuOption("CannotSailToCell".Translate(), null, MenuOptionPriority.Default, null, null, 0f, null, null); return(false); } Action action = delegate() { Job job = new Job(JobDefOf.Goto, curLoc); if (pawn.Map.exitMapGrid.IsExitCell(Verse.UI.MouseCell())) { job.exitMapOnArrival = true; } else if (!pawn.Map.IsPlayerHome && !pawn.Map.exitMapGrid.MapUsesExitGrid && CellRect.WholeMap(pawn.Map).IsOnEdge(Verse.UI.MouseCell(), 3) && pawn.Map.Parent.GetComponent <FormCaravanComp>() != null && MessagesRepeatAvoider.MessageShowAllowed("MessagePlayerTriedToLeaveMapViaExitGrid-" + pawn.Map.uniqueID, 60f)) { FormCaravanComp component = pawn.Map.Parent.GetComponent <FormCaravanComp>(); if (component.CanFormOrReformCaravanNow) { Messages.Message("MessagePlayerTriedToLeaveMapViaExitGrid_CanReform".Translate(), pawn.Map.Parent, MessageTypeDefOf.RejectInput, false); } else { Messages.Message("MessagePlayerTriedToLeaveMapViaExitGrid_CantReform".Translate(), pawn.Map.Parent, MessageTypeDefOf.RejectInput, false); } } if (pawn.jobs.TryTakeOrderedJob(job, JobTag.Misc)) { MoteMaker.MakeStaticMote(curLoc, pawn.Map, ThingDefOf.Mote_FeedbackGoto, 1f); } }; __result = new FloatMenuOption("GoHere".Translate(), action, MenuOptionPriority.GoHere, null, null, 0f, null, null) { autoTakeable = true, autoTakeablePriority = 10f }; return(false); } else { i++; } } } __result = null; return(false); } else { if (PathingHelper.VehicleInCell(pawn.Map, clickCell)) { __result = new FloatMenuOption("CannotGoNoPath".Translate(), null, MenuOptionPriority.Default, null, null, 0f, null, null); return(false); } } return(true); }