public void ClearDraggedSlot(UIShipSlotBase draggedSlot) { if (draggedShipSlot == draggedSlot) draggedShipSlot = null; //Debug.Log("Clearing Dragged Slot: ");// + draggedSlot.name); }
public void AssignSlot(UIShipSlotBase source) { foreach (var slot in fleetSlots) { if (!slot.IsAssigned()) { slot.Assign(source); break; } } }
public void SetDraggedSlot(UIShipSlotBase draggedSlot) { draggedShipSlot = draggedSlot; //Debug.Log("Setting Dragged Slot: ");// + draggedShipSlot.name); }