public static PlayableHandle CreateAnimationClipPlayable(this PlayableGraph graph, AnimationClip clip) { PlayableHandle @null = PlayableHandle.Null; PlayableHandle result; if (!AnimationPlayableGraphExtensions.InternalCreateAnimationClipPlayable(ref graph, clip, ref @null)) { result = PlayableHandle.Null; } else { result = @null; } return(result); }
public static AnimationPlayableOutput GetAnimationOutput(this PlayableGraph graph, int index) { AnimationPlayableOutput animationPlayableOutput = default(AnimationPlayableOutput); AnimationPlayableOutput result; if (!AnimationPlayableGraphExtensions.InternalGetAnimationOutput(ref graph, index, out animationPlayableOutput.m_Output)) { result = AnimationPlayableOutput.Null; } else { result = animationPlayableOutput; } return(result); }
public static PlayableHandle CreateAnimatorControllerPlayable(this PlayableGraph graph, RuntimeAnimatorController controller) { PlayableHandle @null = PlayableHandle.Null; PlayableHandle result; if (!AnimationPlayableGraphExtensions.InternalCreateAnimatorControllerPlayable(ref graph, controller, ref @null)) { result = PlayableHandle.Null; } else { result = @null; } return(result); }
public static AnimationPlayableOutput CreateAnimationOutput(this PlayableGraph graph, string name, Animator target) { AnimationPlayableOutput animationPlayableOutput = default(AnimationPlayableOutput); AnimationPlayableOutput result; if (!AnimationPlayableGraphExtensions.InternalCreateAnimationOutput(ref graph, name, out animationPlayableOutput.m_Output)) { result = AnimationPlayableOutput.Null; } else { animationPlayableOutput.target = target; result = animationPlayableOutput; } return(result); }
public static PlayableHandle CreateAnimationMixerPlayable(this PlayableGraph graph, [DefaultValue("0")] int inputCount, [DefaultValue("false")] bool normalizeWeights) { PlayableHandle @null = PlayableHandle.Null; PlayableHandle result; if (!AnimationPlayableGraphExtensions.InternalCreateAnimationMixerPlayable(ref graph, inputCount, normalizeWeights, ref @null)) { result = PlayableHandle.Null; } else { @null.inputCount = inputCount; result = @null; } return(result); }
internal static PlayableHandle CreateAnimationLayerMixerPlayable(this PlayableGraph graph, [DefaultValue("0")] int inputCount) { PlayableHandle @null = PlayableHandle.Null; PlayableHandle result; if (!AnimationPlayableGraphExtensions.InternalCreateAnimationLayerMixerPlayable(ref graph, ref @null)) { result = PlayableHandle.Null; } else { @null.inputCount = inputCount; result = @null; } return(result); }
internal static PlayableHandle CreateAnimationMotionXToDeltaPlayable(this PlayableGraph graph) { PlayableHandle @null = PlayableHandle.Null; PlayableHandle result; if (!AnimationPlayableGraphExtensions.InternalCreateAnimationMotionXToDeltaPlayable(ref graph, ref @null)) { result = PlayableHandle.Null; } else { @null.inputCount = 1; result = @null; } return(result); }
internal static PlayableHandle CreateAnimationOffsetPlayable(this PlayableGraph graph, Vector3 position, Quaternion rotation, int inputCount) { PlayableHandle @null = PlayableHandle.Null; PlayableHandle result; if (!AnimationPlayableGraphExtensions.InternalCreateAnimationOffsetPlayable(ref graph, position, rotation, ref @null)) { result = PlayableHandle.Null; } else { @null.inputCount = inputCount; result = @null; } return(result); }
private static bool InternalCreateAnimationMixerPlayable(ref PlayableGraph graph, int inputCount, bool normalizeWeights, ref PlayableHandle handle) { return(AnimationPlayableGraphExtensions.INTERNAL_CALL_InternalCreateAnimationMixerPlayable(ref graph, inputCount, normalizeWeights, ref handle)); }
private static bool InternalCreateAnimationClipPlayable(ref PlayableGraph graph, AnimationClip clip, ref PlayableHandle handle) { return(AnimationPlayableGraphExtensions.INTERNAL_CALL_InternalCreateAnimationClipPlayable(ref graph, clip, ref handle)); }
internal static void SyncUpdateAndTimeMode(this PlayableGraph graph, Animator animator) { AnimationPlayableGraphExtensions.InternalSyncUpdateAndTimeMode(ref graph, animator); }
public static int GetAnimationOutputCount(this PlayableGraph graph) { return(AnimationPlayableGraphExtensions.InternalAnimationOutputCount(ref graph)); }
public static void DestroyOutput(this PlayableGraph graph, AnimationPlayableOutput output) { AnimationPlayableGraphExtensions.InternalDestroyOutput(ref graph, ref output.m_Output); }
private static bool InternalCreateAnimationMotionXToDeltaPlayable(ref PlayableGraph graph, ref PlayableHandle handle) { return(AnimationPlayableGraphExtensions.INTERNAL_CALL_InternalCreateAnimationMotionXToDeltaPlayable(ref graph, ref handle)); }
private static bool InternalCreateAnimationOffsetPlayable(ref PlayableGraph graph, Vector3 position, Quaternion rotation, ref PlayableHandle handle) { return(AnimationPlayableGraphExtensions.INTERNAL_CALL_InternalCreateAnimationOffsetPlayable(ref graph, ref position, ref rotation, ref handle)); }
private static bool InternalCreateAnimatorControllerPlayable(ref PlayableGraph graph, RuntimeAnimatorController controller, ref PlayableHandle handle) { return(AnimationPlayableGraphExtensions.INTERNAL_CALL_InternalCreateAnimatorControllerPlayable(ref graph, controller, ref handle)); }