private static void Reset() { EditorSceneEventManager.ResetPluginAndTasks(); PreviewTextureFactory.Reset(); }
static void PreviewTextureFactory_OnSceneClosed(Scene scene) { PreviewTextureFactory.Reset(); }
static void PreviewTextureFactory_OnSceneCreated( Scene scene, NewSceneSetup setup, NewSceneMode mode) { PreviewTextureFactory.Reset(); }
private static void Reset() { EditorUpdateManager.ResetImageLoading(); PreviewTextureFactory.Reset(); }