void buildGumpling(int x, int y, int width, int index, int itemsVisible, string[] items, bool canBeNull) { Position = new Point(x, y); m_items = new List <string>(items); m_width = width; Index = index; m_visibleItems = itemsVisible; m_canBeNull = canBeNull; m_resize = new ResizePic(m_owner, Page, X, Y, 3000, m_width, UltimaData.FontsOld.ASCIIText.Fonts[1].Height + 8); m_resize.OnMouseClick = onClickClosedList; m_resize.OnMouseOver = onMouseOverClosedList; m_resize.OnMouseOut = onMouseOutClosedList; ((Gump)m_owner).AddControl(m_resize); m_label = new TextLabelAscii(m_owner, Page, X + 4, Y + 5, hue_Text, 1, string.Empty); ((Gump)m_owner).AddControl(m_label); ((Gump)m_owner).AddControl(new GumpPic(m_owner, Page, X + width - 22, Y + 5, 2086, 0)); }
void onClickClosedList(int x, int y, MouseButton button) { m_listOpen = true; m_openResizePic = new ResizePic(m_owner, Page, X, Y, 3000, m_width, ASCIIText.Fonts[1].Height * m_visibleItems + 8); m_openResizePic.OnMouseClick = onClickOpenList; m_openResizePic.OnMouseOver = onMouseOverOpenList; m_openResizePic.OnMouseOut = onMouseOutOpenList; ((Gump)m_owner).AddControl(m_openResizePic); // only show the scrollbar if we need to scroll if (m_visibleItems < m_items.Count) { m_openScrollBar = new ScrollBar(m_owner, Page, X + m_width - 20, Y + 4, ASCIIText.Fonts[1].Height * m_visibleItems, (m_canBeNull ? -1 : 0), m_items.Count - m_visibleItems, Index); ((Gump)m_owner).AddControl(m_openScrollBar); } m_openLabels = new TextLabelAscii[m_visibleItems]; for (int i = 0; i < m_visibleItems; i++) { m_openLabels[i] = new TextLabelAscii(m_owner, Page, X + 4, Y + 5 + ASCIIText.Fonts[1].Height * i, 1107, 1, string.Empty); ((Gump)m_owner).AddControl(m_openLabels[i]); } }
void buildGumpling(int x, int y, int width, int index, int itemsVisible, string[] items, bool canBeNull) { Position = new Point(x, y); m_items = new List<string>(items); m_width = width; Index = index; m_visibleItems = itemsVisible; m_canBeNull = canBeNull; m_resize = new ResizePic(m_owner, Page, X, Y, 3000, m_width, UltimaData.Fonts.ASCIIText.Fonts[1].Height + 8); m_resize.OnMouseClick = onClickClosedList; m_resize.OnMouseOver = onMouseOverClosedList; m_resize.OnMouseOut = onMouseOutClosedList; ((Gump)m_owner).AddControl(m_resize); m_label = new TextLabelAscii(m_owner, Page, X + 4, Y + 5, hue_Text, 1, string.Empty); ((Gump)m_owner).AddControl(m_label); ((Gump)m_owner).AddControl(new GumpPic(m_owner, Page, X + width - 22, Y + 5, 2086, 0)); }
public CreateCharSkillsGump() : base(0, 0) { m_renderFullScreen = false; // backdrop AddControl(new GumpPicTiled(this, 0, 0, 0, 640, 480, 9274)); AddControl(new GumpPic(this, 0, 0, 0, 5500, 0)); // center menu with fancy top AddControl(new ResizePic(this, 1, 100, 80, 2600, 470, 372)); AddControl(new GumpPic(this, 1, 291, 42, 1417, 0)); AddControl(new GumpPic(this, 1, 214, 58, 1419, 0)); AddControl(new GumpPic(this, 1, 300, 51, 5545, 0)); // title text AddControl(new TextLabelAscii(this, 1, 148, 132, 841, 2, UltimaData.StringData.Entry(3000326))); // strength, dexterity, intelligence AddControl(new TextLabelAscii(this, 1, 158, 170, 2430, 1, UltimaData.StringData.Entry(3000111))); AddControl(new TextLabelAscii(this, 1, 158, 250, 2430, 1, UltimaData.StringData.Entry(3000112))); AddControl(new TextLabelAscii(this, 1, 158, 330, 2430, 1, UltimaData.StringData.Entry(3000113))); // sliders for attributes sliderAttributes = new Slider[3]; sliderAttributes[0] = new Slider(this, 1, 164, 196, 93, 10, 60, 60); sliderAttributes[1] = new Slider(this, 1, 164, 276, 93, 10, 60, 10); sliderAttributes[2] = new Slider(this, 1, 164, 356, 93, 10, 60, 10); // labels for attributes lblAttributes = new TextLabelAscii[3]; lblAttributes[0] = new TextLabelAscii(this, 1, 284, 170, 2430, 1, string.Empty); lblAttributes[1] = new TextLabelAscii(this, 1, 284, 250, 2430, 1, string.Empty); lblAttributes[2] = new TextLabelAscii(this, 1, 284, 330, 2430, 1, string.Empty); for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { if (i != j) sliderAttributes[i].PairSlider(sliderAttributes[j]); } AddControl(sliderAttributes[i]); AddControl(lblAttributes[i]); } // sliders for skills sliderSkills = new Slider[3]; sliderSkills[0] = new Slider(this, 1, 344, 204, 93, 0, 50, 50); sliderSkills[1] = new Slider(this, 1, 344, 284, 93, 0, 50, 50); sliderSkills[2] = new Slider(this, 1, 344, 364, 93, 0, 50, 0); // labels for skills lblSkills = new TextLabelAscii[3]; lblSkills[0] = new TextLabelAscii(this, 1, 494, 200, 2430, 1, string.Empty); lblSkills[1] = new TextLabelAscii(this, 1, 494, 280, 2430, 1, string.Empty); lblSkills[2] = new TextLabelAscii(this, 1, 494, 360, 2430, 1, string.Empty); // drop downs for skills listSkills = new DropDownList[3]; string[] skillList = UltimaData.SkillsData.ListNames; listSkills[0] = new DropDownList(this, 1, 344, 172, 182, -1, 8, skillList, true); listSkills[1] = new DropDownList(this, 1, 344, 252, 182, -1, 8, skillList, true); listSkills[2] = new DropDownList(this, 1, 344, 332, 182, -1, 8, skillList, true); for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { if (i != j) sliderSkills[i].PairSlider(sliderSkills[j]); } AddControl(sliderSkills[i]); AddControl(lblSkills[i]); AddControl(listSkills[i]); } AddControl(new TextLabelAscii(this, 1, 158, 170, 2430, 1, UltimaData.StringData.Entry(3000111))); AddControl(new TextLabelAscii(this, 1, 158, 250, 2430, 1, UltimaData.StringData.Entry(3000112))); AddControl(new TextLabelAscii(this, 1, 158, 330, 2430, 1, UltimaData.StringData.Entry(3000113))); // back button AddControl(new Button(this, 1, 586, 435, 5537, 5539, ButtonTypes.Activate, 0, (int)Buttons.BackButton)); ((Button)LastControl).GumpOverID = 5538; // forward button AddControl(new Button(this, 1, 610, 435, 5540, 5542, ButtonTypes.Activate, 0, (int)Buttons.ForwardButton)); ((Button)LastControl).GumpOverID = 5541; // quit button AddControl(new Button(this, 0, 554, 2, 5513, 5515, ButtonTypes.Activate, 0, (int)Buttons.QuitButton)); ((Button)LastControl).GumpOverID = 5514; }