public void Draw(SpriteBatch batch, Camera cam) { if (cam.OnScreen(Position)) { batch.Draw(SpriteSheet, cam.ScreenCoords(Position), Mob.GetTileFromSheet(Type), Color.White, rotation, new Vector2(0, 0), 1.0f, SpriteEffects.None, 1.0f ); } }
public void Draw(SpriteBatch batch, Camera cam) { if(cam.OnScreen(Position)) { batch.Draw(SpriteSheet, cam.ScreenCoords(Position), Mob.GetTileFromSheet(Type), Color.White, rotation, new Vector2(0,0), 1.0f, SpriteEffects.None, 1.0f ); } }