コード例 #1
0
        public override void AddGameObjectEvent(float activationTime, GameObject gameObject)
        {
            CutSceneEventArgs eventArgs = new CutSceneEventArgs("Add GameObject", activationTime);
            gameObject.LoadContent(ScreenManager.Content);
            eventArgs.GameObject = gameObject;

            Ship ship = gameObject as Ship;
            if (ship != null)
            {
                ship.SetUpTurretSpawnPools();
                eventArgs.GameObject = ship;
            }

            EventsList.Add(eventArgs);
        }
コード例 #2
0
 public void LoadAndAddGameObject(GameObject gameObject)
 {
     gameObject.LoadContent(ScreenManager.Content);
     GameObjectsToAdd.Add(gameObject);
 }