public static void SkillPurchased(Player player, UserSkill skill) { FeedbackService.SkillPurchased(player, skill); QuestEngine.OnPlayerLearnSkill(player); }
public void SkillPurchased(Player player, UserSkill skill) { new SpSkillPurchased(skill).Send(player); new SpSkillList(player).Send(player); new SpTraidSkillList(player, SkillsLearnService.GetSkillLearnList(player)).Send(player); }
public SpSkillPurchased(UserSkill skill) { Skill = skill; }