コード例 #1
0
ファイル: Bitmap.cs プロジェクト: shivakrishna-k/pinvoke
 public static extern bool GradientFill([In] IntPtr hdc,
     [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.Struct
     , SizeParamIndex = 2)] TriVertex[] pVertex, uint nVertex,
     GradientTriangle[] pMesh, uint nMesh, GradientFillMode ulMode);
コード例 #2
0
ファイル: Bitmap.cs プロジェクト: shivakrishna-k/pinvoke
 /// <summary>
 /// The GradientFill function fills rectangle and triangle structures
 /// </summary>
 /// <param name="hdc">Handle to the destination device contex</param>
 /// <param name="pVertex">Array of TRIVERTEX structures that each define a triangle vertex</param>
 /// <param name="nVertex">The number of vertices in pVertex</param>
 /// <param name="pMesh">Array of GRADIENT_TRIANGLE structures in triangle mode</param>
 /// <param name="nMesh">The number of elements in pMesh</param>
 /// <param name="ulMode">Specifies gradient fill mode</param>
 /// <returns>If the function succeeds, the return value is true, false</returns>
 public static bool GradientFill([In] IntPtr hdc, TriVertex[] pVertex, uint nVertex, GradientTriangle[] pMesh,
     uint nMesh, GradientFillMode ulMode)
 {
     return Native.GradientFill(hdc, pVertex, nVertex, pMesh, nMesh, ulMode);
 }