void Page_Loaded(object sender, RoutedEventArgs e) { MouseMove += new MouseEventHandler(Page_MouseMove); KeyDown += new KeyEventHandler(Page_KeyDown); KeyUp += new KeyEventHandler(Page_KeyUp); _Storyboard.Completed += delegate { Update(); }; _Player = new Player(); AddToPage(_Player); _Player.Load(); _Player._x = 100; _Player._y = 50; Update(); }