private void ClickSwparationAnimation(EButton button) { try { AnimationSeparationE.AllSeparationAnimationByFbx(); UnityEditor.EditorUtility.DisplayDialog("执行成功", "分离动画(针对Fbx)", "Ok"); } catch (Exception e) { UnityEditor.EditorUtility.DisplayDialog("执行失败", e.Message, "Ok"); } }
public static void SeparationAnimationByFbx() { AnimationSeparationE.SeparationAnimationByFbx(); }