public bool StoreItem(BasePlayerItem item, int amount, uint price) { if (!Owner.Inventory.HasItem(item) || amount <= 0) { return(false); } if (item.IsLinkedToPlayer() || item.IsLinkedToAccount()) { return(false); } if (amount > item.Stack) { amount = (int)item.Stack; } var merchantItem = ItemManager.Instance.CreateMerchantItem(Owner, item, amount, price); AddItem(merchantItem); Owner.Inventory.RemoveItem(item, amount); return(true); }
public BankItem StoreItem(BasePlayerItem item, int amount, bool sendMessage) { if (!Owner.Inventory.HasItem(item) || amount <= 0) { return(null); } if (item.IsLinkedToPlayer()) { return(null); } if (item.IsEquiped()) { return(null); } if (amount > item.Stack) { amount = (int)item.Stack; } Owner.Inventory.RemoveItem(item, amount, sendMessage: sendMessage); var bankItem = ItemManager.Instance.CreateBankItem(Owner, item, amount); bankItem = AddItem(bankItem, sendMessage); return(bankItem); }