/// <summary> /// Do any changes required to the pipeline state. /// </summary> /// <param name="context"></param> /// <param name="renderNodeReference"></param> /// <param name="renderNode"></param> /// <param name="renderObject"></param> /// <param name="pipelineState"></param> public virtual void ProcessPipelineState(RenderContext context, RenderNodeReference renderNodeReference, ref RenderNode renderNode, RenderObject renderObject, PipelineStateDescription pipelineState) { }