/// <summary> /// Initializes a new SpriteBatch class. /// </summary> /// <param name="graphicsManager">The GraphicsManager.</param> public SpriteBatch(GraphicsManager graphicsManager) { if (!graphicsManager.IsSupported) throw new NotSupportedException("The specified GraphicsManager is not supported."); Renderer = graphicsManager.Create(); Renderer.Initialize(); }
/// <summary> /// Initializes a new SpriteBatch class. /// </summary> /// <param name="graphicsManager">The GraphicsManager.</param> public SpriteBatch(GraphicsManager graphicsManager) { if (!graphicsManager.IsSupported) { throw new NotSupportedException("The specified GraphicsManager is not supported."); } Renderer = graphicsManager.Create(); Renderer.Initialize(); }