コード例 #1
0
        /// <summary>
        /// Creates the proper map object layer based on the layer name such as collidables and path nodes.
        /// </summary>
        /// <param name="layer"></param>
        /// <param name="orientation"></param>
        /// <returns></returns>
        private MapObjectLayer CreateObjectLayer(LayerContent layer, Orientation orientation)
        {
            if (layer == null) throw new ArgumentNullException("layer");

            ObjectLayerContent objectLayerContent = layer as ObjectLayerContent;

            MapObjectLayer mapObjectLayer = new MapObjectLayer(objectLayerContent.Name);

            foreach (ObjectContent objectContent in objectLayerContent.MapObjects)
            {
                MapObject mapObject = new MapObject(objectContent.Name, objectContent.Bounds, orientation, objectContent.Properties);
                mapObjectLayer.AddMapObject(mapObject);
            }

            return mapObjectLayer;
        }
コード例 #2
0
 /// <summary>
 /// Adds a single object to the layer's collection of objects
 /// </summary>
 /// <param name="mapObject"></param>
 public void AddMapObject(MapObject mapObject)
 {
     mapObjects.Add(mapObject);
 }