public static void SendSayTextMessage(this Player player, SayTextMessage val) { SendSayTextMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendSayTextMessage(MessageDestination destination, SayTextMessage val) { SendSayTextMessage(destination, IntPtr.Zero, IntPtr.Zero , val.SenderID, val.String1, val.String2, val.String3); }
public static void SendSayTextMessage(this Player player, IntPtr floatValue, SayTextMessage val) { SendSayTextMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val); }
public static void SendSayTextMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SayTextMessage val) { SendSayTextMessage(destination, floatValue,playerEntity , val.SenderID, val.String1, val.String2, val.String3); }