public static void AppendPiecePath(Moves moves, Piece piece, Player player, int Offset, Moves.enmMovesType movesType) { int intOrdinal = piece.Square.Ordinal; Square square; intOrdinal += Offset; while ((square = Board.GetSquare(intOrdinal)) != null) { if (square.Piece == null) { if (movesType == Moves.enmMovesType.All) { moves.Add(0, 0, Move.enmName.Standard, piece, piece.Square, square, null, 0, 0); } } else if (square.Piece.Player.Colour != player.Colour && square.Piece.CanBeTaken) { moves.Add(0, 0, Move.enmName.Standard, piece, piece.Square, square, square.Piece, 0, 0); break; } else { break; } intOrdinal += Offset; } }
public void AttackerMoveList(Moves moves, Player player) { Piece piece; // Pawns piece = Board.GetPiece(m_intOrdinal - player.PawnAttackLeftOffset); if (piece != null && piece.Name == Piece.enmName.Pawn && piece.Player.Colour == player.Colour) { moves.Add(0, 0, Move.enmName.Standard, Board.GetPiece(m_intOrdinal - player.PawnAttackLeftOffset), Board.GetSquare(m_intOrdinal - player.PawnAttackLeftOffset), this, this.Piece, 0, 0); } piece = Board.GetPiece(m_intOrdinal - player.PawnAttackRightOffset); if (piece != null && piece.Name == Piece.enmName.Pawn && piece.Player.Colour == player.Colour) { moves.Add(0, 0, Move.enmName.Standard, Board.GetPiece(m_intOrdinal - player.PawnAttackRightOffset), Board.GetSquare(m_intOrdinal - player.PawnAttackRightOffset), this, this.Piece, 0, 0); } // Knights if (player.QueensKnight.IsInPlay && m_aintMinorAttackers[m_intOrdinal - player.QueensKnight.Square.Ordinal + 128] == 'N') { moves.Add(0, 0, Move.enmName.Standard, player.QueensKnight, player.QueensKnight.Square, this, this.Piece, 0, 0); } if (player.KingsKnight.IsInPlay && m_aintMinorAttackers[m_intOrdinal - player.KingsKnight.Square.Ordinal + 128] == 'N') { moves.Add(0, 0, Move.enmName.Standard, player.KingsKnight, player.KingsKnight.Square, this, this.Piece, 0, 0); } // Bishops if (player.QueensBishop.IsInPlay && m_aintMinorAttackers[m_intOrdinal - player.QueensBishop.Square.Ordinal + 128] == 'B' && CanSlideToHereFrom(player.QueensBishop.Square, m_aintVectors[m_intOrdinal - player.QueensBishop.Square.Ordinal + 128])) { moves.Add(0, 0, Move.enmName.Standard, player.QueensBishop, player.QueensBishop.Square, this, this.Piece, 0, 0); } if (player.KingsBishop.IsInPlay && m_aintMinorAttackers[m_intOrdinal - player.KingsBishop.Square.Ordinal + 128] == 'B' && CanSlideToHereFrom(player.KingsBishop.Square, m_aintVectors[m_intOrdinal - player.KingsBishop.Square.Ordinal + 128])) { moves.Add(0, 0, Move.enmName.Standard, player.KingsBishop, player.KingsBishop.Square, this, this.Piece, 0, 0); } // Rooks if (player.QueensRook.IsInPlay && m_aintMinorAttackers[m_intOrdinal - player.QueensRook.Square.Ordinal + 128] == 'R' && CanSlideToHereFrom(player.QueensRook.Square, m_aintVectors[m_intOrdinal - player.QueensRook.Square.Ordinal + 128])) { moves.Add(0, 0, Move.enmName.Standard, player.QueensRook, player.QueensRook.Square, this, this.Piece, 0, 0); } if (player.KingsRook.IsInPlay && m_aintMinorAttackers[m_intOrdinal - player.KingsRook.Square.Ordinal + 128] == 'R' && CanSlideToHereFrom(player.KingsRook.Square, m_aintVectors[m_intOrdinal - player.KingsRook.Square.Ordinal + 128])) { moves.Add(0, 0, Move.enmName.Standard, player.KingsRook, player.KingsRook.Square, this, this.Piece, 0, 0); } // Queen if (player.Queen.IsInPlay && m_aintQueenAttackers[m_intOrdinal - player.Queen.Square.Ordinal + 128] == 'Q' && CanSlideToHereFrom(player.Queen.Square, m_aintVectors[m_intOrdinal - player.Queen.Square.Ordinal + 128])) { moves.Add(0, 0, Move.enmName.Standard, player.Queen, player.Queen.Square, this, this.Piece, 0, 0); } // King if (m_aintKingAttackers[m_intOrdinal - player.King.Square.Ordinal + 128] == 'K') { moves.Add(0, 0, Move.enmName.Standard, player.King, player.King.Square, this, this.Piece, 0, 0); } }
public static void UndoMove() { if (m_movesHistory.Count > 0) { Move moveUndo = m_movesHistory.Item(m_movesHistory.Count - 1); m_playerToPlay.Clock.Revert(); m_movesRedoList.Add(moveUndo); Move.Undo(moveUndo); m_playerToPlay = m_playerToPlay.OtherPlayer; if (m_movesHistory.Count > 1) { Move movePenultimate = m_movesHistory.Item(m_movesHistory.Count - 2); m_playerToPlay.Clock.TimeElapsed = movePenultimate.TimeStamp; } else { m_playerToPlay.Clock.TimeElapsed = new TimeSpan(0); } m_playerToPlay.Clock.Start(); } }
public void GenerateLazyMoves(Moves moves, Moves.enmMovesType movesType) { Square square; switch (movesType) { case Moves.enmMovesType.All: square = Board.GetSquare(m_Base.Square.Ordinal - 1); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 15); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 16); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 17); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 1); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 15); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 16); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 17); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } if (this.CanCastleKingSide) { moves.Add(0, 0, Move.enmName.CastleKingSide, m_Base, m_Base.Square, Board.GetSquare(m_Base.Square.Ordinal + 2), null, 0, 0); } if (this.CanCastleQueenSide) { moves.Add(Game.TurnNo, m_Base.LastMoveTurnNo, Move.enmName.CastleQueenSide, m_Base, m_Base.Square, Board.GetSquare(m_Base.Square.Ordinal - 2), null, 0, 0); } break; case Moves.enmMovesType.Recaptures_Promotions: case Moves.enmMovesType.CapturesChecksPromotions: square = Board.GetSquare(m_Base.Square.Ordinal - 1); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 15); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 16); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 17); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 1); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 15); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 16); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 17); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } break; } }
public void GenerateLazyMoves(Moves moves, Moves.enmMovesType movesType) { Square square; bool blnIsPromotion = this.m_Base.Player.Colour == Player.enmColour.White && this.m_Base.Square.Rank == 6 || this.m_Base.Player.Colour == Player.enmColour.Black && this.m_Base.Square.Rank == 1; // Forward one if (movesType == Moves.enmMovesType.All || blnIsPromotion) { if ((square = Board.GetSquare(m_Base.Square.Ordinal + m_Base.Player.PawnForwardOffset)) != null && square.Piece == null) { moves.Add(0, 0, (blnIsPromotion ? Move.enmName.PawnPromotion : Move.enmName.Standard), this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } } // Forward two if (movesType == Moves.enmMovesType.All) { if (!m_Base.HasMoved) { // Check one square ahead is not occupied if ((square = Board.GetSquare(m_Base.Square.Ordinal + m_Base.Player.PawnForwardOffset)) != null && square.Piece == null) { if ((square = Board.GetSquare(m_Base.Square.Ordinal + m_Base.Player.PawnForwardOffset + m_Base.Player.PawnForwardOffset)) != null && square.Piece == null) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } } } } // Take right if ((square = Board.GetSquare(m_Base.Square.Ordinal + m_Base.Player.PawnAttackRightOffset)) != null) { if (square.Piece != null && square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } } // Take left if ((square = Board.GetSquare(m_Base.Square.Ordinal + m_Base.Player.PawnAttackLeftOffset)) != null) { if (square.Piece != null && square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } } // En Passent if ( this.m_Base.Square.Rank == 4 && this.m_Base.Player.Colour == Player.enmColour.White || this.m_Base.Square.Rank == 3 && this.m_Base.Player.Colour == Player.enmColour.Black ) { Piece piecePassed; // Left if ((piecePassed = Board.GetPiece(m_Base.Square.Ordinal - 1)) != null && piecePassed.NoOfMoves == 1 && piecePassed.LastMoveTurnNo == Game.TurnNo && piecePassed.Name == Piece.enmName.Pawn && piecePassed.Player.Colour != m_Base.Player.Colour) { square = Board.GetSquare(m_Base.Square.Ordinal + m_Base.Player.PawnAttackLeftOffset); moves.Add(0, 0, Move.enmName.EnPassent, this.m_Base, this.m_Base.Square, square, piecePassed, 0, 0); } // Right if ((piecePassed = Board.GetPiece(m_Base.Square.Ordinal + 1)) != null && piecePassed.NoOfMoves == 1 && piecePassed.LastMoveTurnNo == Game.TurnNo && piecePassed.Name == Piece.enmName.Pawn && piecePassed.Player.Colour != m_Base.Player.Colour) { square = Board.GetSquare(m_Base.Square.Ordinal + m_Base.Player.PawnAttackRightOffset); moves.Add(0, 0, Move.enmName.EnPassent, this.m_Base, this.m_Base.Square, square, piecePassed, 0, 0); } } }
public void GenerateLazyMoves(Moves moves, Moves.enmMovesType movesType) { Square square; switch (movesType) { case Moves.enmMovesType.All: square = Board.GetSquare(m_Base.Square.Ordinal + 33); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 18); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 14); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 31); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 33); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 18); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 14); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 31); if (square != null && (square.Piece == null || (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } break; case Moves.enmMovesType.Recaptures_Promotions: case Moves.enmMovesType.CapturesChecksPromotions: square = Board.GetSquare(m_Base.Square.Ordinal + 33); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 18); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 14); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 31); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 33); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal - 18); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 14); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } square = Board.GetSquare(m_Base.Square.Ordinal + 31); if (square != null && (square.Piece != null && (square.Piece.Player.Colour != m_Base.Player.Colour && square.Piece.CanBeTaken))) { moves.Add(0, 0, Move.enmName.Standard, this.m_Base, this.m_Base.Square, square, square.Piece, 0, 0); } break; } }