protected virtual void OnLevel1TimerEvent(Level1TimerEventArgs e) { if (Level1TimerEvent != null) { Level1TimerEvent(this, e); } }
/// <summary> /// Set the interal clock time. /// </summary> private void OnLevel1TimerEvent(object sender, Level1TimerEventArgs e) { //If there was a bad tick and the time didn't set right, skip setting it here and just use our millisecond timer to set the time from last time it was set. if (e.DateTimeStamp != DateTime.MinValue) { FeedTime = e.DateTimeStamp; } }
protected virtual void OnLevel1TimerEvent(Level1TimerEventArgs e) { if (Level1TimerEvent != null) Level1TimerEvent(this, e); }