コード例 #1
0
ファイル: QAM.cs プロジェクト: luketwitter/qamvis
 public QAM(int amplitudes, int phases, int frequencies, int frameLength)
 {
     m_NumFrequencies = frequencies;
     m_NumAmplitudes = amplitudes;
     m_NumPhases = phases;
     m_FrameLength = frameLength;
     m_FFT = new FFT(frameLength);
 }
コード例 #2
0
ファイル: Form1.cs プロジェクト: jeztek/spectrum
        private void paintControl1_Paint(object sender, PaintEventArgs e)
        {
            Graphics g = e.Graphics;
            g.Clear(Color.Black);
            int frameLength = 64;
            int numFreqs = (int)numericUpDown4.Value;
            int numAmps = (int)Math.Pow(2.0f, (float)numericUpDown1.Value);
            int numPhases = (int)Math.Pow(2.0f, (float)numericUpDown2.Value);
            Constellation constellation = comboBox1.SelectedIndex == 0 ? (Constellation)new CircularConstellation(numAmps, numPhases) : (Constellation)new RectangularConstellation(numAmps, numPhases);
            SymbolStream symbolStream = new SymbolStream(constellation.NumSymbols);
            QAM modulator = new QAM(constellation, numFreqs, frameLength);

            string inString = "Hello World!";
            byte[] inBytes = Encoding.ASCII.GetBytes(inString);
            List<uint> inSymbols = symbolStream.EncodeSymbols(inBytes);
            List<float> stream = new List<float>();
            int symbolIndex = 0;
            m_NumFrames = 0;

            while (symbolIndex < inSymbols.Count)
            {
                int symbolCount = Math.Min(inSymbols.Count - symbolIndex, numFreqs);
                List<uint> subSymbols = inSymbols.GetRange(symbolIndex, symbolCount);
                subSymbols.Add(0);
                float[] fragment = modulator.Modulate(subSymbols);
                stream.AddRange(fragment);
                symbolIndex += symbolCount;
                m_NumFrames++;
            }

            float noiseScale = (float)numericUpDown3.Value / 20.0f;
            float[] noise = Noise.GenerateNoise(stream.Count, (float)numericUpDown3.Value / 20.0f);
            List<float> noisyStream = new List<float>();
            int shifter = (int)(Math.Round((m_Random.NextDouble() * 2.0f - 1.0f) * (float)numericUpDown5.Value));
            for (int i = 0; i < stream.Count; i++)
            {
                noisyStream.Add(noise[i] + stream[Math.Max(0, Math.Min(stream.Count - 1, i + shifter))]);
            }

            List<uint> outSymbols = new List<uint>();
            for (int i = 0; i < noisyStream.Count; i += frameLength)
            {
                float[] fragment = noisyStream.GetRange(i, frameLength).ToArray();
                List<uint> subSymbols = modulator.Demodulate(fragment);
                outSymbols.AddRange(subSymbols);
            }

            byte[] outBytes = symbolStream.DecodeSymbols(outSymbols);
            string outString = Encoding.ASCII.GetString(outBytes);

            float curY = 100.0f;
            float streamScale = 840.0f / stream.Count;
            float streamSize = frameLength * streamScale;
            float symbolsPerByte = m_NumFrames / (float)inBytes.Length;
            for (int i = 0; i < inString.Length; i++)
            {
                float symbol = (float)i * symbolsPerByte;
                g.DrawString(inString[i].ToString(), m_Font, Brushes.White, new PointF(20.0f + symbol * streamSize, curY));
            }
            curY += 16.0f;

            for (int f = 0; f < m_NumFrames; f++)
            {
                int symbolStart = f * numFreqs;
                int symbolEnd = Math.Min(inSymbols.Count - 1, symbolStart + numFreqs);
                float frameStart = streamSize * f;
                float Y = 0.0f;
                float X = 0.0f;
                for (int i = symbolStart; i < symbolEnd; i++)
                {
                    string str = inSymbols[i].ToString();
                    SizeF strSize = g.MeasureString(str, m_Font);
                    if (X >= streamSize - 10.0f)
                    {
                        X = 0.0f;
                        Y += strSize.Height + 2;
                    }
                    g.DrawString(str, m_Font, Brushes.White, new PointF(20.0f + frameStart + X, curY + Y));
                    X += strSize.Width;
                }
            }

            int graphMax = 0;
            curY += 26.0f;
            m_SourceY = curY;
            m_SourceX = 20.0f;
            m_SourceWidth = streamScale * (float)stream.Count;
            int useFrame = Math.Min(m_NumFrames - 1, m_ActiveFrame);
            DrawGraph(g, 20, curY, stream.ToArray(), streamScale, 32.0f, Pens.Aqua, Pens.SteelBlue, frameLength, useFrame, out graphMax);
            m_SourceHeight = graphMax + 10.0f;
            curY += graphMax + 10.0f;
            DrawGraph(g, 20, curY, noise, streamScale, 32.0f, Pens.Red, Pens.Red, 1, -1, out graphMax);
            curY += 32.0f * noiseScale * 1.5f + 10.0f;
            DrawGraph(g, 20, curY, noisyStream.ToArray(), streamScale, 32.0f, Pens.Yellow, Pens.LightYellow, frameLength, -1, out graphMax);
            curY += graphMax + 10.0f;

            for (int f = 0; f < m_NumFrames; f++)
            {
                int symbolStart = f * numFreqs;
                int symbolEnd = Math.Min(inSymbols.Count - 1, symbolStart + numFreqs);
                float frameStart = streamSize * f;
                float Y = 0.0f;
                float X = 0.0f;
                for (int i = symbolStart; i < symbolEnd; i++)
                {
                    string str = outSymbols[i].ToString();
                    SizeF strSize = g.MeasureString(str, m_Font);
                    if (X >= streamSize - 10.0f)
                    {
                        X = 0.0f;
                        Y += strSize.Height + 2;
                    }
                    Brush useBrush = outSymbols[i] != inSymbols[i] ? Brushes.Red : new SolidBrush(Color.FromArgb(0, 255, 0));
                    g.DrawString(str, m_Font, useBrush, new PointF(20.0f + frameStart + X, curY + Y));
                    X += strSize.Width;
                }
            }
            curY += 16.0f;

            for (int i = 0; i < inString.Length; i++)
            {
                float symbol = (float)i * symbolsPerByte;
                Brush useBrush = outString[i] != inString[i] ? Brushes.Red : new SolidBrush(Color.FromArgb(0, 255, 0));
                g.DrawString(outString[i].ToString(), m_Font, useBrush, new PointF(20.0f + symbol * streamSize, curY));
            }
            curY += 16.0f;

            g.DrawString("amps", m_Font, Brushes.Yellow, new PointF(5, 25));
            g.DrawString("phases", m_Font, Brushes.Yellow, new PointF(65, 25));
            g.DrawString("freqs", m_Font, Brushes.Yellow, new PointF(125, 25));
            g.DrawString("noise", m_Font, Brushes.Yellow, new PointF(205, 25));
            g.DrawString(String.Format("QAM-{0} x{1}, {2} bits per frame, {3} message len", modulator.NumSymbols, modulator.NumFrequencies, Math.Log(Math.Pow(modulator.NumSymbols, modulator.NumFrequencies), 2), m_NumFrames), m_Font, Brushes.Yellow, new PointF(310, 25));

            float markerSize = constellation.NumSymbols > 64 ? 6 : 12;
            DrawConstellation(g, constellation, 200, 550, 150.0f, markerSize);

            {
                int symbolStart = useFrame * numFreqs;
                int symbolEnd = Math.Min(inSymbols.Count - 1, symbolStart + numFreqs);
                FFT fft = new FFT(frameLength);
                float[] data = noisyStream.GetRange(useFrame * frameLength, frameLength).ToArray();
                float nrm = (float)numFreqs;
                List<FFT.Complex> coeffs = fft.DFT(data, nrm).ToList();
                coeffs = coeffs.OrderBy(x => -x.Magnitude).ToList();
                coeffs = coeffs.GetRange(0, numFreqs);
                coeffs = coeffs.OrderBy(x => x.freq).ToList();
                float magNrm = 2.0f / (float)frameLength;
                List<uint> correctSymbols = inSymbols.GetRange(symbolStart, symbolEnd - symbolStart);
                for (int f = 0; f < correctSymbols.Count; f++)
                {
                    uint subSymbol = (uint)constellation.FindSymbol(coeffs[f].Magnitude * magNrm, coeffs[f].Angle);
                    float x = (float)Math.Cos(coeffs[f].Angle) * coeffs[f].Magnitude * magNrm * 150.0f;
                    float y = (float)Math.Sin(coeffs[f].Angle) * coeffs[f].Magnitude * magNrm * 150.0f;
                    x += 200.0f;
                    y += 550.0f;
                    Pen usePen = subSymbol != correctSymbols[f] ? Pens.Red : new Pen(Color.FromArgb(0, 255, 0));
                    g.DrawLine(usePen, x - markerSize * 0.5f, y, x + markerSize * 0.5f, y);
                    g.DrawLine(usePen, x, y - markerSize * 0.5f, x, y + markerSize * 0.5f);
                }
            }
        }
コード例 #3
0
ファイル: QAM.cs プロジェクト: jeztek/spectrum
 public QAM(Constellation constellation, int frequencies, int frameLength)
 {
     m_Constellation = constellation;
     m_NumFrequencies = frequencies;
     m_FrameLength = frameLength;
     m_FFT = new FFT(frameLength);
 }