public async Task <DurableCircuitBreaker> GetBreakerState(string circuitBreakerId, ILogger log, IDurableClient durableClient) { log?.LogCircuitBreakerMessage(circuitBreakerId, $"Getting breaker state for circuit-breaker = '{circuitBreakerId}'."); var readState = await durableClient.ReadEntityStateAsync <DurableCircuitBreaker>(DurableCircuitBreaker.GetEntityId(circuitBreakerId)); // We present a not-yet-initialized circuit-breaker as null (it will be initialized when successes or failures are first posted against it). if (!readState.EntityExists || readState.EntityState == null) { return(null); } return(readState.EntityState); }
public async Task <CircuitState> GetCircuitState(string circuitBreakerId, ILogger log, IDurableClient durableClient) { log?.LogCircuitBreakerMessage(circuitBreakerId, $"Getting circuit state for circuit-breaker = '{circuitBreakerId}'."); var readState = await durableClient.ReadEntityStateAsync <DurableCircuitBreaker>(DurableCircuitBreaker.GetEntityId(circuitBreakerId)); // To keep the return type simple, we present a not-yet-initialized circuit-breaker as closed (it will be closed when first used). return(readState.EntityExists && readState.EntityState != null ? readState.EntityState.CircuitState : CircuitState.Closed); }