public Wrapper() { m_input = null; m_stats = new Stats(); m_puppet = null; // Automated player name by counting current players m_nickname = "Random player " + (Manager.Player.Instance.Get().Count + 1); }
/// <summary> /// Set player's stats. /// </summary> /// <param name="stats">Stats</param> public void SetStats(Stats stats) { m_stats = stats; }