public static extern SU_RESULT SUMaterialGetColorizeType(SUMaterialRef material, ref SUMaterialColorizeType type);
public static extern SU_RESULT SUMaterialIsDrawnTransparent(SUMaterialRef material, ref bool transparency);
public static extern SU_RESULT SUMaterialGetOwnerType(SUMaterialRef material, ref SUMaterialOwnerType type);
public static extern SU_RESULT SUMaterialGetUseOpacity(SUMaterialRef material, ref bool use_opacity);
public static extern SU_RESULT SUMaterialSetType(SUMaterialRef material, SUMaterialType type);
public static extern SU_RESULT SUGeometryInputEdgeSetMaterial(SUGeometryInputRef geom_input, size_t edge_index, SUMaterialRef material);
public static extern SU_RESULT SULayerGetMaterial(SULayerRef layer, ref SUMaterialRef material);
public static extern SU_RESULT SUMaterialGetName(SUMaterialRef material, ref SUStringRef name);
public static extern SU_RESULT SUMaterialGetColor(SUMaterialRef material, ref SUColor color);
public static extern SU_RESULT SUMaterialRelease(ref SUMaterialRef material);
public static extern SU_RESULT SUMaterialSetName(SUMaterialRef material, string name);
public static extern SU_RESULT SUMaterialCreate(ref SUMaterialRef material);
public static extern SU_RESULT SUFaceSetBackMaterial(SUFaceRef face, SUMaterialRef material);
public static extern SU_RESULT SUFaceGetFrontMaterial(SUFaceRef face, ref SUMaterialRef material);
public static extern SU_RESULT SUMaterialGetColorizeDeltas(SUMaterialRef material, ref double hue, ref double saturation, ref double lightness);
public static extern SU_RESULT SUMaterialGetTexture(SUMaterialRef material, ref SUTextureRef texture);
public static extern SUEntityRef SUMaterialToEntity(SUMaterialRef material);
public static extern SU_RESULT SUMaterialGetOpacity(SUMaterialRef material, ref double alpha);
public static extern SU_RESULT SULoopInputEdgeSetMaterial(SULoopInputRef loop_input, size_t edge_index, SUMaterialRef material);
public static extern SU_RESULT SUDrawingElementGetMaterial(SUDrawingElementRef elem, ref SUMaterialRef material);