public static Offset <PKHeX_Raid_Plugin.NestHoleDistributionEncounter8Table> CreateNestHoleDistributionEncounter8Table(FlatBufferBuilder builder, ulong TableID = 0, uint GameVersion = 0, sbyte Field_02 = 0, sbyte Field_03 = 0, VectorOffset EntriesOffset = default(VectorOffset)) { builder.StartTable(5); NestHoleDistributionEncounter8Table.AddTableID(builder, TableID); NestHoleDistributionEncounter8Table.AddEntries(builder, EntriesOffset); NestHoleDistributionEncounter8Table.AddGameVersion(builder, GameVersion); NestHoleDistributionEncounter8Table.AddField03(builder, Field_03); NestHoleDistributionEncounter8Table.AddField02(builder, Field_02); return(NestHoleDistributionEncounter8Table.EndNestHoleDistributionEncounter8Table(builder)); }
public static NestHoleDistributionEncounter8Table GetRootAsNestHoleDistributionEncounter8Table(ByteBuffer _bb, NestHoleDistributionEncounter8Table obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }