public override void SwapBuffers() { if (!Functions.SwapBuffers(this.DeviceContext)) { throw new GraphicsContextException(string.Format("Failed to swap buffers for context {0} current. Error: {1}", (object)this, (object)Marshal.GetLastWin32Error())); } }
public override void SwapBuffers() { if (!Functions.SwapBuffers(Wgl.GetCurrentDC())) { throw new GraphicsContextException(String.Format( "Failed to swap buffers for context {0} current. Error: {1}", this, Marshal.GetLastWin32Error())); } }