private void SetDrawable(IWindowInfo carbonWindow) { IntPtr windowPort = GetWindowPortForWindowInfo(carbonWindow); //Debug.Print("Setting drawable for context {0} to window port: {1}", Handle.Handle, windowPort); Agl.aglSetDrawable(Context.Handle, windowPort); MyAGLReportError("aglSetDrawable"); }
void SetDrawable(CarbonWindowInfo carbonWindow) { IntPtr windowPort = GetWindowPortForWindowInfo(carbonWindow); Agl.aglSetDrawable(Handle.Handle, windowPort); MyAGLReportError("aglSetDrawable"); }
internal void UnsetFullScreen(CarbonWindowInfo windowInfo) { Agl.aglSetDrawable(this.Handle.Handle, IntPtr.Zero); int num1 = (int)Agl.aglUpdateContext(this.Handle.Handle); int num2 = (int)CG.DisplayRelease(this.GetQuartzDevice(windowInfo)); this.SetDrawable(windowInfo); this.mIsFullscreen = false; }
void SetDrawable(CarbonWindow window) { IntPtr windowPort = API.GetWindowPort(window.WinHandle); //Debug.Print("Setting drawable for context {0} to window port: {1}", Handle.Handle, windowPort); byte code = Agl.aglSetDrawable(ContextHandle, windowPort); Agl.CheckReturnValue(code, "aglSetDrawable"); }
internal void UnsetFullScreen(CarbonWindowInfo windowInfo) { Debug.Print("Unsetting AGL fullscreen."); Agl.aglSetDrawable(Handle.Handle, IntPtr.Zero); Agl.aglUpdateContext(Handle.Handle); CG.DisplayRelease(GetQuartzDevice(windowInfo)); Debug.Print("Resetting drawable."); SetDrawable(windowInfo); mIsFullscreen = false; }
internal void UnsetFullScreen(CarbonWindow window) { Debug.Print("Unsetting AGL fullscreen."); byte code = Agl.aglSetDrawable(ContextHandle, IntPtr.Zero); Agl.CheckReturnValue(code, "aglSetDrawable"); code = Agl.aglUpdateContext(ContextHandle); Agl.CheckReturnValue(code, "aglUpdateContext"); CG.CGDisplayRelease(CG.CGMainDisplayID()); Debug.Print("Resetting drawable."); SetDrawable(window); mIsFullscreen = false; }
void Dispose(bool disposing) { if (IsDisposed || Handle.Handle == IntPtr.Zero) { return; } Debug.Print("Disposing of AGL context."); try { throw new Exception(); } catch (Exception e) { Debug.WriteLine(e.StackTrace); } Agl.aglSetCurrentContext(IntPtr.Zero); Agl.aglSetDrawable(Handle.Handle, IntPtr.Zero); Debug.Print("Set drawable to null for context {0}.", Handle.Handle); if (Agl.aglDestroyContext(Handle.Handle) == true) { Handle = ContextHandle.Zero; return; } // failed to destroy context. Debug.WriteLine("Failed to destroy context."); Debug.WriteLine(Agl.ErrorString(Agl.GetError())); // don't throw an exception from the finalizer thread. if (disposing) { throw new MacOSException((OSStatus)Agl.GetError(), Agl.ErrorString(Agl.GetError())); } IsDisposed = true; }
private void SetDrawable(CarbonWindowInfo carbonWindow) { Agl.aglSetDrawable(this.Handle.Handle, AglContext.GetWindowPortForWindowInfo(carbonWindow)); this.MyAGLReportError("aglSetDrawable"); }
internal void UnsetFullScreen(CarbonWindowInfo windowInfo) { Agl.aglSetDrawable(Handle.Handle, IntPtr.Zero); SetDrawable(windowInfo); }