/// <summary> /// Generates the code for a StateChange node. /// </summary> /// <param name="sc">The StateChange node.</param> /// <returns>String containing C# code for StateChange sc.</returns> private string GenerateStateChange(StateChange sc) { return Generate(String.Format("state(\"{0}\")", sc.NewState), sc); }
public Statement (Parser yyp, StateChange sc ):base(((LSLSyntax )yyp)){ kids . Add ( sc ); }