static void Main(string[] args) { //Console.WriteLine("Hello World!"); ServerStart openServer = new ServerStart(9000); openServer.center = new HandlerCenter(); openServer.decode = LuaModelEncoding.decode; openServer.encode = LuaModelEncoding.encode; openServer.Start(23333); Console.WriteLine("服务器启动成功"); while (Console.ReadLine() != "exit") { } }
//Server启动 static void Main(string[] args) { ServerStart openServer = new ServerStart(9000); openServer.center = new HandlerCenter(); //使用SocketModel协议传输信息 //openServer.decode = SocketModelEncoding.decode; //openServer.encode = SocketModelEncoding.encode; //使用OpenModel协议传输信息 //openServer.decode = OpenEncoding.decode; //openServer.encode = OpenEncoding.encode; //使用LuaModel openServer.decode = LuaModelEncoding.decode; openServer.encode = LuaModelEncoding.encode; openServer.Start(23333); Console.WriteLine("服务器启动成功"); while (true) { } }